Waking the Glares, built on the Unreal Engine 4 and compatible with the Oculus Rift, will unfold through seven chapters, each with its own setting and gameplay and will tell the story of Dawnfall, a lost wanderer who travels in a fragmented universe where time and space are twisted.
Read the book that messed your life, follow a mysterious voice, step into fabulous places, meet unexpected challenges in your struggle to find the way back home and the answers you are looking for. Waking the Glares is a great journey, an exploration-based game that will require the players to pay attention to the environment that surrounds them from a visual and even an acoustic point of view!
Key Features:
- Oneiric atmospheres and evocative soundtrack: explore a dream-like world and be enthralled by its secrets.
- Two levels of narration make up for a rich and complex story: play the game and read the mysterious literary work, included with the game as an ebook.
- Oculus Rift compatibility.
- Voice-over is available in English. Subtitles are available in English and Italian.
Waking the Glares - Chapters I and II will be released on Windows PC via Steam on March 15th for $4.99.
More articles about Waking the Glares