The fictional world of Past Cure is set in two different dimensions, the gritty real world and the abstract dream world – a concept that will remind fans of the Hollywood blockbuster Inception. Throughout the development process of Past Cure CURE Phantom 8 focused on realistic combat animations, challenging puzzle mechanics and a detailed storyline, which completes the overall gaming experience.
Past Cure follows the highly decorated ex-elite soldier Ian and his chase for the men who once betrayed and transformed him. For years, Ian had been the subject of secret human trials, held in a dark prison somewhere in Europe. The experiments left him changed. Ian developed powerful skills such as mind control and telekinesis, but paid the price with his sanity. Each time he uses his powers, the madness inside him grows. This madness is fully revealed in his dreams - and now stretches its claws to reality. With the help of his brother Markus and the mysterious double agent Sophia, Ian pursues the men in the shadows as he takes on Eastern European cartels, secret organizations and unscrupulous scientists. He also encounters an adversary who does not seem to be of this world.
The Berlin Studio Phantom 8 consists of an ambitious team, who have made it their goal to pursue new directions in game development. Through experience in modern 3D scanning and motion capture technologies, Phantom 8 is clearly different from other independent studios and relies on strong partners and technology providers like 3Lateral, Cubic Motion, Metric Minds and Take1. Thanks to 3Lateral, known in the industry for high quality face scans and rigs, Past Cure will be one of a handful of games that utilizes their new effective method of face rigging.
Past Cure will be released in Q2 2017 on the PlayStation Store for PS4 and via Steam for PC.
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