This is Pine. In a world where Humans never reached the top of the food chain, you play as Hue, a shy but smart young adult in search of a new home for his Human tribe.
On your journey, you meet a wonderful cast of species that can help or hinder you in getting to your goal. You, in turn, can decide to hinder or help them as well, shaping your own story of allies and enemies.
Dutch game development company Twirlbound launched their 32-day Kickstarter campaign for Pine, looking for €100,000.
Pine has been in development for a full year after a long pre-production phase of 1.5 years. We are taking Pine to Kickstarter to broaden our audience, fund part of development and involve players even more from the onset.
Inspired by the adventures of Link in the Zelda-series, the intriguing nemesis system of Shadow of Mordor, Fable's choice-dependent progression and the dance-like combat of Bloodborne, Pine brings you an ever-evolving world that provides each player with a truly unique journey.
Pine is world-centric, meaning things will happen across the island even without your involvement. Based on principles borrowed from evolution and ecology theory, every single species will try what it can to survive - from small power shifts to the utter extinction of a group, Albamare's living, breathing and constantly evolving world can and will make it happen.
As you embark upon the quest to save your tribe and find a new home, you uncover intriguing details about the history of the island and how the current evolutionary course came to pass.
The island will provide you with everything you need, and as you progress, you will even discover many mysterious and helpful contraptions that will change the way you traverse, interact and fight. Scare away creatures with the Igniter, make your way across large gaps with the amazing Airglider or scale the highest cliffs using strong Climbing Axes!
The island has its share of predators and territorial species. To defend yourself against their attacks or influence the course of action, Pine features a solid and varied combat system feels engaging with every encounter. But be wary, as your enemies will learn how you fight: They will observe you, try out different combos against you and evolve to specifically oppose your style. It will force you to adapt to them in turn, so choose your enemies wisely!
Based on their specific needs, some species will try to find shelter during storms or on cold nights, or even move to a new territory in large migrations. The weather can be your ally or your worst enemy, so keep an eye out for what's coming your way.
Inspired by both classical symphonies as well as contemporary game and film music, Pine's soundtrack by Ratchet Audio seamlessly flows through the experience as if it were coming from the island itself.
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