Players will be thrust into the dark, war-torn world of Cairn where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen. This cataclysmic war has not only decimated human civilization but is warping the very fabric of reality and, in its wake, giving life to new horrors.
For humankind it is the dawn of a grim new age where iron has replaced gold as currency and the importance of salt as a weapon makes it far too valuable to waste on food. Small enclaves of human survivors exist scattered throughout the world, holed up in hidden refuges. These humans have quietly watched the warring invaders destroy one another and have become wise to the strengths and vulnerabilities of their otherworldly foes. A few survivors have begun to exhibit strange new abilities after surviving possession or exposure to the warp. These unnatural powers are feared by some but give many new hope of launching a resistance to fight the "outsiders" and reclaim what's left of their world.
In ages past, at the peak of the once sprawling Arkovian empire, a pantheon of celestial beings was believed to have watched over their chosen people. These godly beings bestowed powerful blessings upon their followers, shielding them in times of need, and bolstering them in times of strife. Or so the stories go.
Today, the clouds have parted, revealing for the first time ever new parts of the Devotion Sky. Behold the five Arkovian gods, in all their celestial glory:
- Attak Seru, the Mirage: Attak Seru was the matron of spellweaving, the protector of those daring enough to wield magic. All Arkovian rituals had the symbol of Attak Seru inscribed within the runic circle for precaution; but not even her wards were enough to stave off the effects of the necromancer’s curse.
- Ishtak, the Spring Maiden: Many in the era of Arkovia would turn to Ishtak in times of need or healing. For all living beings are the children of the Spring Maiden, and all shall find comfort within her gentle embrace.
- Rattosh, the Veilwarden: Concealed in shadows, the great guardian of Arkovia watched over the veil between realities, ensuring that no evil would ever escape the spirit realm and wreak havoc upon the living. When the Arkovian Curse spread across the land, it was Rattosh that the people begged for a merciful end, but none ever came.
- Ultos, Shepherd of Storms: Ultos was the lesser of his celestial brethren in Arkovian lore, but nevertheless remained a powerful symbol, for it was his rains that allowed the harvest to grow and his lightning that caused unspeakable destruction. Somewhat ironically given his status, Ultos is the only Arkovian god whose worship endured beyond the fall of the empire.
- Vire, the Stone Matron: Commonly depicted in Arkovian lore as the matron of the gods, and thus the mightiest, the Stone Matron represented Cairn itself, the fortitude and strength of stone, unmoving against even the greatest odds.
These Constellations will be coming with Grim Dawn’s expansion as new Tier 3 options, along with 9 other all-new Constellations. What powers do you think these divine beings have in store for you?
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