Starfighter Origins focuses on single player and boasts 4 single player game modes which include Campaign, Simulator, Challenge and Instant Action. There are over 40 missions which range from dogfighting to large space battles. The player will face a variety of different enemies such as fighters, gunships, bombers, mines, frigates, cruiser, bases and more.
All focus on Starfighter Origins is single player and is designed around a unique pick up and play control system. The controls are easy to pick up and take time to master. The game is best played with a gamepad but also supports HOTAS and keyboard and mouse as well as full native support for Track IR.
“We have gone back to the roots of space combat, spending many years working in the freespace engine on mods such as The Babylon project has been a huge plus," said Lead Designer Shaun Williams. "There are many space games coming onto the market but not many single player and story driven scripted games. A lot of games are multiplayer, dynamically generated or does not focus entirely on space combat simulation." "With the incredible experience and talent of our small indie team, we are thrilled to offer what we believe is the most exciting single player space combat game to hit the market for a long time.”
"We are looking at an XboxOne Release this summer which we will be confirming with Microsoft over the coming weeks. A PS4 version is to be confimed."
Key Features:
- Single player with 4 fun and diverse Game modes
- 6 playable ships with different roles/capabilities
- Living Cockpit! All HUD elements are all part of each cockpit
- Unique 90`s Industrial art style of the CDF Universe
- 6DOF intuitive control system designed for Space Combat
- Full Game-pad & HOTAS support
- Unique CTA (Combat targeting Aid) Screen for dog-fighting
- Track IR & 4k Support
Starfighter Origins will be available as digital download through Steam on April 25th 2017.
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