Quake Champions will deliver the mythos of the first Quake with the groundbreaking multiplayer mayhem of Quake III Arena. The game will also introduce a major new feature to the franchise – Champions – a roster of fierce warriors, each with unique attributes and abilities, which enable players to compete in their own distinctive style.
The Ruins of Sarnath is a slime-slicked temple of the Elder God Cthalha has everything – verticality with jump pads and ledges, tight corridors for intense showdowns, and wide open spaces for the multiplayer mayhem that defines the Quake franchise as the ultimate skill-based competitive shooter.
From the Heavy Armor in the Sluiceway to the Rail Gun lurking in the Cistern to the unmistakable Eye of Cthalha, keeping an ever-present watch on Quad Damage and Protection Power-Ups, players will find an Arena purpose-built for competition and loaded with gibs.
Quake Champions continues id Software’s tradition of pushing the boundaries of modern technology and will deliver stunning graphics running at 120hz with unlocked frame rates. The game will make it easy for new players to learn while also delivering the challenge and competition 20-year Quake veterans expect.
Quake Champions is designed and built for eSports, integrating competitive features for professional and amateur levels of play. The game will be supported at tournaments and in leagues around the globe, including QuakeCon, the annual event that attracts tens of thousands of id Software fans and competitors to Dallas.
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