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Win That War!

Platform(s): PC
Genre: Strategy
Developer: Insane Unity
Release Date: April 7, 2017

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'Win That War!' Available On Steam Early Access - Screens & Trailer

by Rainier on April 7, 2017 @ 9:55 a.m. PDT

Win That War! is a massive scale real-time strategy game, putting thousands of players at the heart of a single campaign of fierce galactic conquest.

Players will work with and against each other in uneasy alliances between three corporate factions, each of which seeks control of the galaxy.

Win That War! combines a love for classic real-time strategy games with modern innovation and technology, including a universe populated with planets generated in real time for endlessly evolving gameplay scenarios. There’s always something new to discover—and conquer! In addition to fully procedural solo and multiplayer game modes, the heart of the experience lies in a massively multiplayer online campaign, in which opposing factions wage a merciless war to conquer territories on a planetary scale. With unique aesthetics that hearken to 1960s sci-fi, the game’s robot units and buildings can be managed in minute detail from the safety of orbital bases. Players will have to balance micro-management with keeping an eye on the overall campaign, all while coordinating and competing with other players through a unique resource and trade system. While basic resources are widely available, rare resources needed for high level units are unique to certain areas, requiring players to trade with friends and enemies alike in trade-based alliances.

Win That War! puts players at the heart of a campaign of fierce galactic conquest. Combining tactical management, cooperation and competition, the game’s retro-futuristic universe comes alive with gripping storylines that evolve over time through game updates. Players will find allies and use robotic minions to build, forage, mine and profit. By coordinating actions on each planet’s surface, players can expand to dominate the entire galaxy!

The Early Access of Win That War! ($19.99) will allow the players to:

  • Deploy bases of robots with various skills on planets with coveted resources,
  • Collect intelligence about their opponents in order to prepare for raids,
  • Sell their bases and their resources to improve their technology,
  • Triumph over their ennemies by means of their strategic superiority and spread the domination of their faction on the entire planet, before leaving for new horizons.
Insane Unity will regularly add new content and features throughout the duration of the Early Access. The EA should end during the summer and will be replaced with a v1.0, including new biomes, PVE mechanics, scripted quests for the online campaign, and a deeper improvement of the tech tree, among other things.

Key Features:

  • An MMO real-time strategy game set in a procedurally generated universe
  • Three corporate-based factions, each with their own strengths and weaknesses, which players can join—try to fight your way to the top echelon of the faction while also keeping the faction ahead of its two rivals in the power struggle for the galaxy.
  • Once a planet is generated, its surface is broken down into territories and different biomes are combined to create planets with multiple environment types and topologies, enabling new gameplay possibilities.
  • Each of the persistent territories can be played simultaneously by a certain number of players from each mega-corporation faction. Your goal is to make sure your side ends up dominating the whole planet!
  • Players will select a location to build their base—find a spot that’s easy to defend and then start building units and gathering resources.
  • Basic resources provide the materials for running factories and building units, but advanced technologies unlocked over time require precious consumables that are not widely available and may only be available through trades with friends and foes—creating an additional strategic layer.
  • Players will unlock new blueprints and uncover the game’s deep upgrade tree that includes over 60 planned unit and building upgrades to support different playstyles.
  • Base battles are a key part of gameplay, but Win That War! is also about cooperation as choosing a field of specialty that balances strengths and weaknesses is necessary for survival—cooperating with complementary players (even enemies!) can be as important as defeating other players.
  • An immersive internal communication system will track player progress, provide updates on friends and associates and allow players to discuss tactics with faction members in real time.

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