During the game, players control the two main characters and utilize their complimentary skills to navigate the tower's ruins and activate its elaborate machines. Gameplay evolves alongside the golem, as the player discovers new golem forms which each unlock increasingly complex behaviours. The story of the characters, and their connection to the tower, is told through gameplay and exploration without any dialogue or narration.
“It's been an exciting and challenging journey to bring these characters and this world to life,” said Lead Designer Rob McConnell. “While Longbow has made a wide variety of games over the past 20 years, including our ongoing Hegemony wargame series, this is the first time we've created a game that revolves so closely around the characters and where we've had the freedom to develop a world tailored to telling their unique story.”
Key Features:
- Explore 10 expansive levels, from the caverns deep below the tower to the windswept turrets perched high above the surrounding desert.
- Using the unique skills of the girl and the golem, solve the tower's puzzles to navigate the broken ruins and re-activate its long dormant machines.
- Help the golem evolve through five unique forms that each bring new abilities to aid the two companions on their journey.
- Decipher the tower's cryptic pictographs to find clues to its ancient builders and the origins of the mysterious golem.
Golem will be released on Steam and other major digital distribution platforms in Fall 2017.
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