Featuring four iconic new races from the Warhammer Fantasy Battles world – the High Elves, Dark Elves, Lizardmen, and The Skaven – players will battle across enchanted isles, bleak hinterlands, treacherous swamps, and perilous jungles.
In a Total War campaign like no other, players will struggle for dominion over the ailing Great Vortex that has swirled for millennia above the elven homeland of Ulthuan. Performing a series of arcane rituals, each race must save or disrupt the Vortex according to their motivations – a struggle culminating in a cataclysmic endgame. Territorial conquest is no longer enough… this is a race for control that will define the fate of the world!
Total War: Warhammer II will offer hundreds of hours of immersive gameplay in this epic new campaign.
Shortly after launch, owners of both the original game and Total War: Warhammer II will gain access to the colossal new combined campaign. Merging the landmasses of The Old World plus Naggaroth, Lustria, Ulthuan and the Southlands into a single epic map, players may embark on monumental campaigns as any owned Race from both titles.
Bursting forth from their foetid under-hives, the Skaven have revealed themselves as the fourth playable Race in Total War: Warhammer II.
Long thought to be the whispers of madmen and heretics, these skittering Rat-men are shown to be entirely real.
Brand Manager Henry Hankin said "we're as surprised as you are".
Led by Queek Headtaker and Lord Skrolk, the Skaven can be seen in the new cinematic leading a host of monsters and madcap machinery against the Dark Elves and Lizardmen. Their motives obscured, the devious Skaven are a highly numerous species who inhabit vast subterranean lairs. Now, their time of prophecy is upon us, and this verminous Race have emerged to spread pestilence and mayhem across the face of the New World.
Total War: Warhammer II will be available in Sept. 28, 2017 for PC.
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