They Came From Space

Platform(s): PC
Genre: Action/Adventure
Developer: Cloudgine

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'They Came From Space' Is Proof Of Concept Title For Cloud-based Gaming - Screens & Trailer

by Rainier on Aug. 16, 2017 @ 2:08 p.m. PDT

They Came From Space is multiplayer mayhem-action game that draws visual and tonal inspiration from classic 1950s B-movie alien invasion films and allows players to annihilate entire cities and landscapes.

You’ve found a new planet, so filled with precious energy that even their buildings are imbued with it. Annoyingly, another faction has also noticed and your brood-mother never taught you to share…

In ‘They Came from Space’, you control either an alien Overseer (in Virtual Reality) or one of their drones in a 50’s B-Movie Alien Invasion.

Overseer and Pilots work together to destroy mankind’s primitive structures and harvest the energy contained within, whilst battling a rival faction attempting to move in on your claim. Destroy the town, harvest the energy, and use it to chase off your foes.


With its brand-new game, They Came From Space, Cloudgine has built an intensive proof-of-concept showcasing the capabilities of the technology.Utilizing unique cross-platform VR and PC gameplay, the online-multiplayer mayhem-action game gives VR-players control over massive alien Overseers, which work together with PC-players, dubbed Pilots, who control agile drones in:

  • Up to 10-player online team battles pitting players against each other in a race to destroy cities, collect energy for the Mothership’s ultimate weapon and obliterate the enemy’s protective dome;
  • Fully destructible and dynamic environments using cloud-powered physics;
  • Robust streaming director cameras for VR-players that gives Twitch streamers direct control of a personal camera from within the game.

Cloudgine has applied its cloud and networking expertise to influential titles such as Microsoft’s Crackdown 3 and Oculus’s Toybox, and revealed a first look at its latest technology powering cloud-based physics, virtual reality and GPU streaming.

“Game development has been long awaiting a drastic change-up – a new technology that can truly expand possibilities and allow developers to super-charge their projects with unprecedented levels of compute power” said Maurizio Sciglio, CEO, Cloudgine. “We created They Came From Space to give developers a clear, fun idea of how powerful Cloudgine’s cloud-based physics, rendered at 90fps, really is. And believe us when we say that this is just an introduction into what Cloudgine is capable of – there’s so much room for continued innovation with our platform and there is so much more coming beyond physics that it’s, frankly, hard to imagine how far talented developers will push it.”

“Our team doesn’t only focus on the brilliance of cloud-based technologies – we also pride ourselves in our ability to develop groundbreaking in-game features and concepts,” said Dave Jones, President, Cloudgine. “They Came from Space is not only an amalgamation of what’s possible with Cloudgine, it also shows how VR can smoothly integrate with other platforms. And if you’re fond of streaming your gameplay, I think you’ll find our cloud-rendered video streaming to be particularly useful.”

They Came From Space was created for PC, Oculus and Vive.


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