The word “Wattam” is composed of the Tamil and Japanese words for “making a circle” or “making a loop,” and this new word acknowledges one of the game’s core inspirations: making connections between different types of things.
Wattam is a collaboration between Katamari Damacy creator Keita Takahashi and Journey producer Robin Hunicke, and the idea for this game came when Keita Takahashi was playing with his two-year old son, and wondered about what if all toys lived, and connected by themselves?
Annapurna Interactive is adding another game to its publishing portfolio with Wattam.
Wattam will be available on console and PC in 2018.
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