Inspired by classic titles such as Baldur’s Gate 2: Shadows of Amn, Icewind Dale, and Planescape: Torment, Pillars of Eternity II: Deadfire will take players on a second fantastic journey to the world of Eora, this time to the vast, uncharted, Deadfire Archipelago where they will fight for their souls as they hunt down a god.
Eothas has returned. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Ripping his way out of the ground, he destroys your stronghold and leaves you at the brink of death. To save your soul, you must track down the wayward god and demand answers - answers which could throw mortals and the gods themselves into chaos.
Players travel the far-flung region of the titular Deadfire Archipelago by ship, where they will discover new races, visit exotic islands, defend their ships against pirates, and, most importantly, choose their allies carefully, as there are powerful factions to encounter at nearly every port.
“Pillars of Eternity and Obsidian are practically synonymous with quality RPGs and we couldn’t be happier to work with their team and their community in supporting Pillars of Eternity II: Deadfire”, said Steve Escalante, General Manager of Versus Evil. “The sequel builds on the massive critical success of the first game and will be one of the premier RPGs to launch in 2018. Fans of the franchise will be thrilled with everything that this sequel has to offer, and newcomers to the Pillars universe will get to experience a technically superior RPG adventure with a more meaningful companion system, deep progression mechanics and uniquely rich storyline for the first time.”
For its part, Obsidian Entertainment CEO Feargus Urquhart said: “We are thrilled to be working with the team at Versus Evil on Pillars of Eternity II: Deadfire, the first sequel we’ve ever made into one of our own IPs. Partnering with a team that is as passionate as we are about making Pillars of Eternity outstanding has already been such a gratifying and exciting experience. We know that Steve and his team will treat Deadfire right and help us make it the game that our incredible fans and generous backers expect and deserve.”
Building on the gameplay of the first Pillars of Eternity, every aspect of Deadfire has been improved and expanded. Vastly more detailed graphics, deeper game mechanics, increased player choice and reactivity, a new companion relationship system, streamlined combat, and an entirely new, hand-crafted adventure make Deadfire the ultimate cRPG experience.
Key Features:
- EXPLORE DEADFIRE – Voyage by land and sea across the myriad islands of Deadfire to discover new cultures and environments. Resolve a multi-layered conflict between the locals, ambitious trading companies, and bands of fierce pirates while following in the footsteps of Eothas.
- A LIVING, BREATHING WORLD – The people of Deadfire have lives of their own, jobs to do, and appointments to keep. They will carry on with their affairs even when you’re not watching. Quests may even present different opportunities depending on when and where characters and environments are approached.
- NEW COMPANIONS – While some familiar faces will be returning, Pillars of Eternity II: Deadfire will also welcome a fresh crop of travelers with stories of their own. Companions are tightly intertwined with the fate of Eothas, Deadfire, and will change based on the player's choices over the course of the story.
- PILLARS OF ETERNITY REACTIVITY – Continue the story you began as the Watcher of Caed Nua in Pillars of Eternity and see how your decisions and actions in the Dyrwood persist in Deadfire.
Pillars of Eternity II: Deadfire will launch on Windows PC, Mac and Linux in early 2018.
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