Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.
Civilization VI: Rise and Fall brings new choices, strategies, and challenges for players as they guide a civilization through the ages. The expansion introduces new Great Ages, a new city loyalty system, and Governors while expanding existing Diplomacy and Government systems; and adds nine new leaders and eight new civilizations, a variety of new units, districts, wonders, buildings, and more. Players can now lead their empire into a Golden Age of prosperity or emerge triumphantly from a Dark Age into a memorable Heroic Age.
What makes an ideal monarch? Is it someone wise and diplomatic? A forward-thinking patron of the arts or a stalwart defender of the realm? Few live up to that standard, but you can count Tamar – ruler of Georgia at the height of its golden age – among them.
Born around 1160 (dates of her birth vary) to King George III and Queen Burdukhan, Tamar would be in for an early fight to keep her crown. The nobles of the court preferred her cousin, Prince Demna, to be next in line of succession and by the time she was 17, a minor rebellion broke out. Those nobles were summarily crushed by King George III.
Tamar was proclaimed heir and co-ruler by her father shortly after that rebellion. When George III died in 1184, Tamar assumed the throne of a fractured Georgia. Compromises needed to be made and Tamar was pressured into accepting the nobles’ choice for her husband: The Rus prince Yuri.
The two were wed in 1185, but the marriage didn’t last. Yuri led Georgian forces to victory in battle, but he was a coarse and unpleasant person, causing all sorts of problems for the royal court. So she filed to divorce him on grounds of drunkenness and immorality. This was monumental considering the era: the monarch of a fervently Christian nation, divorcing her husband and then receiving permission to re-marry from the church? That just didn’t happen back then.
As Tamar left Yuri, Georgia saw the greatest expansion of its domain begin. The Georgians fought against the neighboring Muslim sultanates, aided by exceptional generals (including the new king consort, David Soslan) and conquered them. Nearby kingdoms became vassals and protectorates. Georgian nobles stopped scheming, then began rallying to her banners. Georgians even founded the Empire of Trebizond, injecting themselves into the powers of the Middle East.
Tamar became the frequent target of marriage proposals after Yuri. After all, she was an eligible queen of a prosperous kingdom. One story tells of how the Sultan of Rum declared war on Georgia, stating he would have Tamar "as a Muslim bride or a Christian concubine." The diplomat sent to deliver this message was summarily punched in the face by a Georgian courtier.
Tamar, always pious, is said to have prayed at the cave city and monastery of Vardzia, then addressed her troops from the steps of the church. Inspired by her piety, the Georgians crushed the Sultan’s forces.
Tamar was also a strong patron of the arts. She bolstered trade and commerce, and minted coins bearing her monogram and titles. Laws were codified. Churches and cathedrals were built. Georgian culture developed as a strong and lively blend of Byzantine Christianity and Persian-inspired ideas.
Tamar is said to have died in 1213, but her grave remains a mystery. Some say she was buried in a monastery, to prevent desecration. Others claim her remains were secreted to the Holy Land, for burial near the Holy Sepulcher.
She came to power in a divided kingdom, and left it larger, more powerful, and sure of its cultural identity. She is canonized as a saint in the Eastern Orthodox faith, and a national symbol for Georgians even today.
UNIQUE UNIT: KHEVSURETI
The warriors from Georgia’s Khevsureti territory maintained their traditions for countless generations. (Until the early 20th Century, they continued to fight with weapons and armor more suited to medieval times.) These fierce Georgians dressed in chainmail and carried swords, axes, and small, black bucklers adorned with crosses for nighttime raids—due to the shield’s color, the warriors were practically invisible in the moonlight. It should come as no surprise that this warrior order gets a Combat Strength bonus, but they also suffer no movement penalties on hilly terrain. Though tradition was their watchword, they did adapt with the times, incorporating firearms as their importance on the battlefield became unmistakable.
UNIQUE STRUCTURE: TSIKHE
Sitting high over the countryside, situated in the hills and rocky cliffs, the Georgian fortresses – or tsikhe – stand guard. A tsikhe features high curtain walls with either rounded or triangular merlons (the solid part of the “cut outs” on the wall used as defensive structures).
The Georgian fortresses were particularly difficult to assault due to their position on the high ground. Unique to the Georgians, it raises the strength of your outer defenses to the highest level while at a lower production cost than Renaissance Walls.
Although this type of fortress existed during the time of Alexander the Great, the Georgians employed them effectively through the 17th Century. And even today, they are a big tourism draw. Once you advance to the Conservation Civic with Georgia, you will be able to benefit from that tourism as well.
UNIQUE LEADER ABILITY: GLORY OF THE WORLD, KINGDOM AND FAITH
Tamar can declare a Protectorate War after gaining the Theology Civic. Considering Tamar’s upbringing – and how she was known to inspire her troops before battle, they gain bonus Faith for a limited time after declaring a Protectorate War. In addition, Georgia gains bonuses as they continue to deliver the word of God. An Envoy sent to a city-state of your majority religion counts as two.
UNIQUE CIV ABILITY: STRENGTH IN UNITY
Out of a time of relative instability for Georgia, Tamar helped give purpose and unite her people. Honor her achievements through Pride Moments. When making a Dedication at the beginning of a Golden Age, receive its Normal Age bonus towards improving Era Score, in addition to its Golden Age bonus.
Tamar is one of the nine new leaders coming with Civilization VI: Rise and Fall when the expansion releases on February 8, 2018.
Sid Meier’s Civilization VI: Rise and Fall Features:
- GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.
- LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.
- GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
- ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
- EMERGENCIES: When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends.
- TIMELINE: Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
- NEW LEADERS AND CIVS: Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
- NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
- IMPROVED GAMEPLAY SYSTEMS: The Government system has been enhanced with new Policies and additional improvements have been made to existing systems.
Sid Meier’s Civilization VI: Rise and Fall will be available for PC on February 8, 2018.
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