Headquartered in Helsinki, Redhill Games’ proven leadership team draws from the ranks of top companies like Remedy Entertainment (Quantum Break, Alan Wake, Max Payne) and Wargaming (World of Tanks), with talent hand-picked from around the world from companies like Guerrilla Games, Starbreeze, Next Games and more.
“I’ve had the joy of working with so many wonderfully talented people since beginning in games in 1999. Redhill Games represents the best of the best from all my years of experience, bringing together some of the industry’s top professionals from various disciplines for a new adventure,” said Redhill Games CEO Matias Myllyrinne. “These are people who have collaborated closely before, and I’m confident our best games are still ahead of us.”
Myllyrinne is the former CEO of award-winning AAA studio Remedy Entertainment. As Head of Global Development for Wargaming since 2015, he spearheaded substantial advancements to the company’s development efficiency, quality and output across ten internal studios worldwide.
Redhill Games’ core leadership team is complemented by CTO Mikko Uromo and Executive Producer Milos Jerabek. Uromo previously served as Technical Director at both Wargaming and Remedy, in which he was instrumental in building up and improving the strategies, technologies and productivity of various internal development teams. Jerabek was the Development Director of World of Tanks at Wargaming, which he helped take to new heights of quality and success on a philosophy of “commit and deliver.” He is also experienced in managing publishing relationships and development as a former Production Director at Remedy.
Managing Redhill Games’ global talent is COO Ekaterina (Katya) Dolgova, the former Head of HR and Chief of Staff for Global Development at Wargaming. A lawyer and Fellow of the Chartered Institute of Personnel and Development, Dolgova is a management and human resources professional with over 20 years of experience in the financial, consulting, IT and gaming industries worldwide.
With multiple veterans of one of PC gaming’s five top grossing games at the helm, Redhill Games’ core focus is creating new titles rooted in the genres the team knows best, particularly free-to-play tactical shooters and ongoing games-as-a-service titles. The leadership team has rallied around the principles of cooperative and social play, fair monetization models and data-driven development.
The next phase of Redhill Games’ company roadmap will focus on continuing to expand its development and production team with additional world-class talent while progressing toward delivery of an engaging proof of concept.