Across the continents of Auraxis, thousands of players will come together in enormous battles to win control of territory and resources for their empire. With an extensive skill tree and a free-form class-based system, players will be able to customize their soldier, weapons and vehicles to match their play-style, or the needs of their squad, outfit or empire. Battles can last for days or weeks, so players will need to build real alliances and combat outfits to take on long-term strategic and tactical initiatives. With air, ground and seaborne combat, the battles are more intense than ever.
Various character, vehicle and artillery customization features will be available to players constructing the perfect fighter for their favorite of the three empires: The Terran Republic (the conservative, authoritative nation aiming to reunite the clashing factions), The New Conglomerate (a liberated faction fighting to remaining free) or The Vanu Sovereignty (technophiles seeking to develop and exploit alien technology). Also, an in-depth and adaptive class system – with ranks, unlockable traits and skill sets – will give players complete control over their online warrior.
Daybreak Games revealed a new playable robotic infantry line, the Nanite Systems Operatives, celebrating PlanetSide 2’s 6th Anniversary. The remote-infantry Operatives are immediately available on test servers for use by each faction on a “contractual” basis.
Controlled remotely out of Nanite Systems facilities located throughout Auraxis, each Operative that enters a new zone or continent is assigned to assist the faction with the lowest active personnel count on the field of battle. Operatives are also trained to utilise Nanite Systems common weapons, so players can easily drop in and play aside any one of the factions.
More articles about PlanetSide 2