In Gwent, gamers clash with their friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction.
Gwent: The Witcher Card Game is played over a best-of-three series of rounds, as players unleash their hand by slinging spells and diverse units with special abilities and use clever tricks to deceive their opponents.
Here is a short overview of our plans for GWENT: The Witcher Card Game:
- First of all, we’re planning on introducing iterative changes to the game more frequently:
- hotfixes – whenever needed
- patches – every month
- expansions – every few months
- We won’t be "reinventing the wheel", but instead we’ll focus on the feel and balance of the game. Some examples of the things we’re looking into right now:
- reverting to the old system of mulligans per round
- balancing leaders with provision cost instead of number of mulligans
- changing how the hand limit works
- As for the regular releases of new content, at the moment we’re preparing for the release of a December hotfix, addressing several bug fixes and performance issues on consoles. In January, we’ll add 5 new leaders to the game – leaders that you might already know from Thronebreaker. Next big expansion is scheduled for the end of March and it will include over 100 new cards. It will also add new mechanics to the game, but its main focus is to flesh out the existing archetypes.
- Moving forward we’ll be focusing on improving the gameplay – to make it faster, smoother and well-balanced, introducing some “quality of life” updates such as the recent deck overview feature, and polishing the aesthetics (including adding more diverse themes that would still fit the world of the Witcher).
Expect new updates in early 2019!
Gwent: The Witcher Card Game is currently avalable on PS4, Xbox One and PC.
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