Mechanicus puts you in control of an array of Adeptus Mechanicus forces for the first time ever as you lead your priests and troops on a tactical quest to salvage ancient technologies from the mysterious tombs of the planet Silva Tenebris. As Magos Dominus Faustinius of Mars, your every decision will shape the missions ahead and have far reaching consequences for you and your team.
In-game, Mechanicus will enable you to overcome these ‘human weaknesses’ to upgrade your troops with augments that will replace their human limbs with bionics and mechadendrites. These will provide mechanical and tactical advantages as you progress throughout the game.
“When Kasedo Games approached us with their exciting and original vision centering on the Adeptus Mechanicus race, the idea stood out as something we wanted to get behind.” Said Jon Gillard, Head of Licensing at Games Workshop. “Twinned with their clear knowledge of the 40K universe and passion for creating a game that fits the faction perfectly, we were more than happy to work together.”
Mechanicus also sees Kasedo Games, once again, partner up with French developer Bulwark Studios who previously worked together on strategy/RPG title, Crowntakers.
“Working with Bulwark on Mechanicus was an absolute no-brainer. They have all the skills required to make it an amazing game and their immersion into the Warhammer Universe has been second to none.” Said Andrew McKerrow, Producer and Product Manager at Kasedo Games. “This project has been in conception for a few years now and, having been a big Warhammer fan since a child, I’m thrilled that we can announce a unique title to the community”.
Warhammer 40,000: Mechanicus is in development for PC, Mac & Linux, scheduled for a late 2018 release.
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