Welcome, oh apprentice of the mystic arts! The corrupt wizard Gaufroi has kidnapped your master, Mage Alguin, and only you have any hope of saving him.
To win the day, you will need to explore ten deadly dungeons - including the maze-like sewers of Skara Brae and the horrific living tombs of the bloodthirsty Charn - decipher mind-bending puzzles, avoid terrifying traps, and vanquish hordes of vicious monsters.
But worry not! You wield raw elemental power in the palm of your hand, allowing you to sling gouts of flame, javelins of ice, arcs of lightning, and swirling tempests. Finish off any fiend that stands in your way - from the snarkiest goblin to the burliest giant!
As you delve deeper into the depths, you will discover and master forgotten secrets, ancient lore, and powerful spell reagents with which you can craft increasingly exotic spells to defeat even greater foes. You may be an apprentice now, but to save your master, this must become your Mage’s Tale.
Buried deep within the dungeons below Skara Brae, The Mage’s Tale’s 10+ hour game offers players a unique chance to revisit - and step inside - the world. As an apprentice to the kidnapped Mage Alguin, players must learn to craft hundreds of magical spells, explore dangerous dungeons, solve ever-increasingly difficult puzzles, and fight hordes monstrous creatures. The Vive and Rift versions include Smooth Movement, quicker load times, optional UI elements and Horde Mode, in addition to the single player campaign.
Currently available on Oculus Rift and Touch, The Mage’s Tale is coming to HTC Vive via Steam ( $29.99) on March 23, 201, while a PlayStationVR (PSVR) version is in development for further down the road.
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