The thrill of getting a triple-kill, diving under the tower to chase a kill, ganking an unsuspecting opponent, getting that power buff, pushing towers towards the enemy base, receiving cheers from spectators… Sunsoft wants to bring all of this to VR.
Dark Eclipse is a game where you need to react to other players — there is no surefire winning strategy, so you need to adapt to each situation. The pace of the game allows you to think strategically in terms of when to attack or defense. Know your enemy, and know yourself. Play wisely.
Unlike VR shooting games, in Dark Eclipse you don’t extend your arms to aim. The game is paced so that you can move more casually. We also designed the game with a rest period between matches, so you can rest your body if needed.
There are tutorials and a practice mode in Dark Eclipse. There will be a mode for player vs A.I. bots, so you can practice until you are comfortable to play with other live users. There will be rewards as you gain more experience. Rewards you earn will carry forward regardless of solo, casual mode or rank mode.
While traditional MOBA usually requires rapid control of the keyboard and mouse (or touchscreen), in VR, players have motion controllers which allow analog movement input. In Dark Eclipse, you can play with one or two PlayStation Move controllers, or with a DualShock 4, or a combination of both.
Dark Eclipse has a range of over twenty characters planned for the game at launch, split between human-like characters called Heroes and monster-like characters called Dominators. Because of the large combination of characters to choose from, Dark Eclipse will provide around a thousand hours of gameplay, with matches lasting anywhere from 10 to 30 minutes each.
At launch Sunsoft will focus on 1v1 gameplay, so winning or losing is entirely up to you. This will be the main focus until the competitive season starts. Later, Dark Eclipse will move on to 2v2, and the dynamic of the game will start to require teamwork, eventually reaching 3v3 matches.
Key Features:
- Collect resources to build towers. The towers protect you and give you vision to enemy movements.
- Play without the boundary of a 2D screen. No need for a mini-map...you just look around and you can see the whole battlefield.
- Feel the game with haptic feedback on your fingers, and listen to enemy movement with 3D audio.
- Among the three Leaders you control, there is one human character (called the Hero) and two strange-looking Leaders (called the Dominators). Every Leader has an active skill you can use, and a passive skill that is automatically engaged. By defeating enemy Leaders or natural monsters, your Leaders get experience to level up.
- The energy source, called quark, comes from the towers. With quarks, you can strengthen the soldiers, and get up to three soldiers per Leader.
- Every battlefield has symbols of the world Oldus. Not only does the battlefield look great, but it contributes to a balanced game. With a different field, you need a different strategy: hiding in bushes, going through the hidden route, or attacking the enemy base directly. It's your choice.
- The players take turns to pick the Leaders. Some Leaders work better in certain battlefields. There can only be one unique character on the battlefield, so picking your favorite Leaders or counter picking against your opponent will change how you play. The fight begins when you start picking.
- When a Leader is near you and your tower, your tower will attack any incoming enemies. The towers provide you vision and provide quarks for the soldiers. Each tower has special ability called the Tower Tech, with which you can befriend natural monsters, revive a fallen Leader, etc.
- Both the Dualshock 4 and the PlayStation Move controllers can be used. Use both hands, or use one hand...pick your own play style. Yes, you can play with just one Dualshock 4!
More articles about Dark Eclipse