Warhammer 40,000: Inquisitor – Martyr will be a monumental, brutal and grim experience, undeniably true to the spirit of the Warhammer 40,000 universe.
Building on the experience gained from The Incredible Adventures of Van Helsing Action-RPG trilogy, NeocoreGames aims to expand the boundaries of the genre itself by taking the in-game mechanics and visual solutions to a brand new level and also by opening up a persistent sandboxed Action-RPG.
The single player campaign pitches players into a grim and secret war among the stars as the agents of the ever-vigilant Inquisition. After the end of the campaign the story continues in a colossal sandboxed game set in the same secluded sector of this vast universe. This persistent setting grants years of constant entertainment, gradual development and a continuous flow of content that enriches the Action-RPG gameplay.
Previously scheduled to release June 5, Warhammer 40,000: Inquisitor - Martyr for Xbox One and PS4 has been delayed until later this summer.
Warhammer 40,000: Inquisitor - Martyr is an ambitious action-RPG, with vast and complex mechanics. With such an immense gameplay experience - entirely redesigned for console players - the development studio, Neocore, will need additional time to perfect the game's unique functionalities, such as local multiplayer and procedural map generation. In order to ensure the best possible quality of the game, the development team is taking this extra time to refine the final details of the game.
For those wishing to purge sooner - the PC full launch of the game remains.
Warhammer 40,000: Inquisitor - Martyr is currently on PC through Steam Early Access ($49.99).
More articles about Warhammer 40,000: Inquisitor - Martyr