Set in a future in which Earth’s resources have been depleted, players can choose to explore an uncharted alien landscape to forage, fight and craft, or simply build and explore without the threat of enemies in Creative Mode.
On release the game will bring a wide variety of brand new features, developed with ultimate creativity and player satisfaction in mind over four successful years in Early Access, with the feedback of a vibrant, dedicated and ever-expanding community of players. As an extra bonus, PC players will be able to try out the brand new multiplayer mode, which features up to 16-players in free-for-all and team-deathmatch modes, from May 18th.
Payload Studios founder Russ Clarke said: "This summer's multi-platform launch of TerraTech is a huge milestone for the game, and the team. It's been a long road to this point, and we've been blown away by the support and enthusiasm of our wonderful community of players. Their dedication has contributed hugely to the quality and depth of experience which we are now tremendously excited to bring to a wider audience"
Echoing the progress made during Early Access, the game will continue to evolve after launch, receiving frequent updates and new features, engaging players for a long time to come.
TerraTech will be leaving Steam Early Access to launch alongside PS4 and Xbox One versions in Summer 2018.
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