Telltale Games revealed that it is working on a games based on Netflix's popular scifi TV series, Stranger Things.
Set in the fictional town of Hawkins, Indiana, in the 1980s, the first season focuses on the investigation into the disappearance of a young boy amid supernatural events occurring around the town, including the appearance of a girl with psychokinetic abilities who helps the missing boy's friends in their own search.
Inadvertently, they have created a portal to an alternate dimension called "the Upside Down". The influence of the Upside Down starts to affect the unknowing residents of Hawkins in calamitous ways.
While we are still waiting on specific game details, a recent Variety article delving into the developer's recent tribulations, reveals that Stranger Things will be the first Telltale game to use a new game engine. All previous Telltale Games titles have used iterations of it's now 14 year old Telltale Tool engine, which, due to its age, is lacking in features and further modification possibilities.
The engine was causing its own share of struggles. It wasn’t getting any better, leading to development challenges and performance problems. Insiders suggest that between technical problems and “Telltale Fatigue,” the studio’s last three releases, “Minecraft Story Mode: Season 2,” “Guardians of the Galaxy,” and “Batman: The Enemy Within” are some of the worst-performing games the studio ever launched (including “Wallace and Gromit’s Grand Adventures”).
Multiple sources also tell Variety that the days are numbered for Telltale Tool, the company’s in-house game engine. The studio is shifting to Unity for its projects (both detailed by Variety’s source and referenced in job listings), with the final season of “The Walking Dead” the last to premiere on the old engine. “Stranger Things” is slated to be the first Unity engine project, according to multiple sources.
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