Human Head's Survived By sends players into a pixel-art, war-struck fantasy world where humanity struggles to survive under the onslaught of a ferocious enemy.
Pushed to the edge of extinction by a "corruption" that creeps into villages and towns within the World Tree, players will create a tiny but mighty character, craft fantastic and powerful weapons, level up, and explore a chaotic, monster-filled landscape. Survived By encourages players to select one of several classes (Alchemist, Harbinger, Infiltrator, Sentinel, Geomancer, and a Druid, for starters) to experience each one's unique powers and capabilities. Every time a player dies, they're survived by a new descendant who carries a small part of their legacy with them. These legacies provide benefits such as new buffs and stat boosts. With each successive play-through, players can select different survivors to experience a new way to defeat the hardest dungeons and bosses of Heartland.
Digital Extremes and Human Head Studios move their free-to-play bullet-hell MMO Survived By into Closed Beta with their first monthly event and the introduction of 10-player Raids and Hard mode dungeons, all with an updated user interface (UI) and graphics.
To kick off the development milestone, Survived By will begin letting in more players who sign up for accounts on the game's website, and will launch its first major event, dubbed Prophecies of Sin, for a limited time starting today July 18 and ending on July 25. Atop a giant ziggurat, players must summon a devastating new boss and coordinate their efforts to save the world. Only the most brazen will emerge victorious and earn never-before-seen exclusive event skins, gear and unique titles. Gather your friends now for a night of retro-style bullet hell bonding and madness as you protect the world from the Prophecies of Sin!
Players can also take on Survived By's newest 10-player-limited Raid Dungeon, Conduit of Fire. The introduction of this Raid dungeon and more to come will force players to strategize and work together like never before as a maximum of 10 players take on new bosses across multiple levels. Along the way, players will encounter fierce new enemies, uncover altars that bestow various buffs and earn unknown treasures across a series of maps. While regular dungeons consist of a single boss, Raids will force players to defeat three, each blocking their path until the other is defeated. Once completed, players are rewarded with rare components to craft unique weapons, armour and soon, unlock never-before-seen ancestral legacies.
Additional New Features Added During Closed Alpha
- Hard Mode Dungeons. These brand new dungeons act as variations of the original dungeons but with more rooms, increased monsters and more rewarding loot.
- More Ways to Customize. New skins, legacies, set bonuses, bullet patterns, item sockets, item levels and permanent bonuses await in the Heartlands. Launching today will also be a brand new attachment system that will allow players to add cosmetic items including giant bat wings, burning footsteps and more.
- Updated Visuals. Reimagined zones, enemies, sprites and an all-new UI.
Heed the call and sign up now FREE for the Survived By Closed Alpha at the official website.
Key Gameplay Features in Survived By includes:
- MMORPG With Up To 100 Player Battles: Survived By is a massively multiplayer online role-playing game played with up to 100 players. Dodge bullets, slaughter hordes of Chimera, and level up while crafting the best gear and weapons. Be careful though, once you die... it's almost game over.
- Permadeath Is Just The Beginning: Unlike traditional roguelikes, players regenerate health, survive longer, and don't need to dodge everything to stay alive. But every time a player dies, they lose almost everything. They're survived by a new descendant who carries a small part of their legacy with them.
- Bullet Hell Ballistics: Players craft and wield increasing deadly weapons that can provide tactical options tailored to the character class they select. They'll arm themselves with a combination of magic, steel, and special abilities to fend off enemies while artfully skirting their damaging spray.
- Gorgeous Pixel-Art World: Team up with friends and others to explore a huge beautifully rendered pixel-art world. Gear up and journey together with friends to crush enemies, raid dungeons, and trade items in a vast, diverse landscape with many in-game achievements and challenges, and hundreds of hours of gameplay.
- Craft Weapons to Slay the Hordes: Players craft and wield powerful projectile weapons as they confront an array of Beasts (hostile and aggressive creatures), Infernals (fiery forces of indiscriminate destruction), Furies (invasive nightmares that corrupt anything they touch), Spirits (natural disasters made manifest), and more on their journey.
- Fair Free-To-Play Model: Survived By is designed as a fair free-to-play game. Every item in the game can be earned for free without paying.
- Frequent Updates: Survived By is designed to be updated frequently with new content and exciting new features. The game will be built with its community's voice and desires in mind.
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