Welcome to Sharpwood, a remote border town in the north. It's a rough, cold place, where inhabitants know their neighbors by name and faithfully keep to their traditions, no matter how barbaric those traditions might be. Smugglers, gangs and screaming populists have made this town their home. Despair grows like a cancer, hand in hand with violence.
It’s a hell of a job for the new sheriff, Lilly Reed (voiced by Sarah Hamilton, of the celebrated adventure saga The Longest Journey). She has to maintain order and peace even though her subordinates are uncouth men who aren’t used to receiving commands from a young woman. But everything changes when a mysterious stranger calling himself Warren Nash appears in Sharpwood. And no one knows what he'll bring to the town: salvation or perdition.
Back in the big city, Police Chief Jack Boyd, the protagonist of This Is the Police, was too deeply mired in bureaucracy to pay much attention to field tactics. But in Sharpwood, a cold frontier town where a young woman named Lilly Reed has recently become sheriff, you'll need to take a new approach: you'll have to take your cops under direct control during particularly difficult and dangerous missions.
Currently available on PC, This Is the Police 2 will also launch on PS4, Nintendo Switch and the Xbox One on September 25, 2018.
In such situations, the game will switch to a new turn-based combat mode system. Gather a team of your finest police officers (or use your drunk and stupid bums - you don't always have the luxury of being choosy!). Take up advantageous positions and don't forget: the police are supposed to arrest suspects, not kill them. You'll have to carefully study the terrain, constantly adapt your plans, stealthily approach your suspects and use non-lethal weapons and equipment. Unless, of course, you bartered them for a dozen cans of tuna. Sometimes gunfights are almost impossible to avoid, but be careful: This Is the Police 2 doesn't have hit points. A single bullet can cost a cop their life.
It won’t be enough just managing the equipment of your policemen and keeping in mind their individual skills. Every challenge requires the player’s direct participation, and the outcomes will depend on every decision you make. Now your subordinates aren’t just some resource; they are living people with their own strengths, weaknesses, fears and prejudices, and you'll have to reckon with all these things in order to survive.
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