You are Miriam, the protagonist, is an 18-year-old orphan whose skin is slowly crystallizing in stained-glass patterns, a curse inflicted on her by a corrupt guild of alchemists. The alchemists’ curse is transforming her into the conduit for a demonic invasion — the guild’s punishment for a world that has begun to lose faith in them. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh.
Her friend Johannes, a rogue alchemist who is studying the curse, has learned to slow the spread of the crystallization by drawing runes around the infection sites. With his help, Miriam will explore a massive, demon-filled castle in search of Gebel, her friend and fellow curse bearer who destroyed the alchemists and summoned the castle when he realized the curse had made him something other than human.
The cursed crystals in Miriam and Gebel’s skin are linked to demonic magical powers. With that in mind, I intend to equip this game with many classic gameplay elements as well as a slew of new ones, including a crafting system that will allow players to infuse weapons with magical abilities and a unique skill/parameter system.
There are two important announcements we would like to make in this month’s update.
Our first announcement is that the game will now launch in 2019. The most important reason for this is to raise the quality level, especially after all the very valuable feedback from the Beta Backer Demo.
The second announcement is that the game will no longer launch on PlayStation Vita. This decision is largely due to Sony’s plans to discontinue the Vita console, ending production of physical copies and stopping certain online store support features.
It is extremely unfortunate, but as a result, we won’t be releasing the game on Vita. For the backers who have ordered the PS Vita version of the game, you will be able to choose another platform or request a refund.
This process should be expected through an email that will be sent by Fangamer. It may be troublesome, but please be sure to respond and make the changes. [Note: Vita backers will be receiving an e-mail with additional instructions soon. Vita backers who would like to change platforms can do so now on their survey pages. Vita backers who backed at an unlimited tier and can receive a refund over PayPal can submit a request before 9/20/18 to initiate a manual refund of the affected games.]
We sincerely apologize for any inconvenience or disappointment, but rest assured we are working harder than ever to deliver the game we all made happen together, please bear with us for a little longer and I thank you for your continued support.
Hey everyone, we’re sorry to make you wait a little longer for Bloodstained, but you can trust that this really is in the best interest of the game – and our players. We assure you we’re using the extra time to make Bloodstained even better, based on your input.
Being a huge PlayStation & Sony fan myself, I also know cancelling the Vita version of the game may be disappointing to some of you, but with Sony’s plans to discontinue the console and physical production of games, removing Vita titles from PS+ lineups etc., it was an unfortunate but necessary decision to make. We really hope you’ll continue to support us on one of the other platforms available.
If you have any concerns about these updates, please come talk to me and our great Sr. Community Manager, Jason Ryan, on Discord, Facebook, Twitter or our forums: We’re always happy to discuss and answer your questions.
Thank you again to everyone who continues to support us with your feedack and passion for Bloodstained. Stay tuned for more announcements as development progresses!
Roberto Piraino, a.k.a. “Angel-Corlux”
Global Brand Manager – 505 Games
Key Features:
- Bloodstained's story unfolds as you explore Gebel's hellish castle; a sprawling structure that features a variety of locations. As you explore the massive castle you'll find warp gates that will allow you to travel quickly without having to backtrack too much.
- It's not an Igavania without leveling, and Bloodstained will be no exception. In addition to the classic elements everyone’s come to expect, enemies in Bloodstained will drop a wide variety of items, materials, and magi-crystals necessary to create the items that will get you safely through Gebel’s castle.
- As you explore, fight enemies, and complete quests you will gain experience and become more powerful, acquiring a variety of weapons along the way. Enemies will also drop materials you can use to craft new weapons and abilities using Miriam's training in alchemy.
Bloodstained: Ritual of the Night is in development for PS4, PS Vita, Nintendo Switch, Steam and Xbox One.
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