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Blood nor Water

Platform(s): Nintendo Switch, PC
Genre: RPG/Strategy
Developer: Rosae Ex Ludis

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'Blood nor Water' (ALL) Launches Kickstarter Campaign - Screens & Trailer

by Rainier on Aug. 24, 2018 @ 12:15 p.m. PDT

Blood nor Water is a fantasy tactics game about young souls finding their identities in a war that's bigger than themselves.

Blood Nor Water is a narratively driven strategy game focusing on a small band of soldiers trying to find their place in a war that is bigger than themselves.

It breaks our heart when we hear, "Strategy just isn't for me." And we hear that a lot. So many of our friends just don't want anything to do with the genre, and I don't completely blame them. Strategy, whether real-time or turn-based can be pretty intimidating when you first see it.

The real-time strategy genre generally requires high actions per minute, understanding of build orders and resource management, with strategy often taking a backseat until the basics are mastered. StarCraft is one of our favorite games ever, and it handles this pretty well. But even StarCraft can still be pretty daunting for new players. Many real-time strategy games are outright overwhelming.

Turn-based strategy has a different problem. It can take an incredibly long time just to complete one turn. Moving each unit one by one, changing around items, and choosing attacks. It can take a massive all-out battle and make it feel sluggish and tedious.

We believe that the genre can be better. We've seen a lot of genres evolve rapidly over the last few years. Platformers feel more fluid and responsive than ever, and puzzle games keep outdoing themselves with unique new mechanics. But strategy games don't come out very often, and even though we've made some major strides, we think we could do more too.

We want a game with a focus on strategy, instead of memorizing build orders or clicking and typing quickly. And, we want a game that feels fluid to play.


We are focusing on the PC/Mac releases first, and a Switch version will come afterward to give us more time to refine the controls.

Our game is currently running smoothly on several platforms. We are going to bring this game to as many platforms as possible, but our main focus right now is PC, Mac OS, and Nintendo Switch.

Rosae Ex Ludis has launched a kickstarter campaign, looking for $12,500, to finish up development on Blood Nor Water.

Gameplay is everything, and that's why it's the main pillar and focus of our development. Gameplay is the foundation on which games are built. And for strategy games, this might even be truer than other genres.


Key Features:

  • Real-Time with Turns: A hybrid between real-time and turn-based.
  • Control a Team of 4+: Deploy a team of your favorite characters.
  • Rest In Peace: Units that die in battle don't come back.
  • Commands: Play commands to change the tide of battle.
  • Multiple Factions: Enemy factions will attack one another.
  • Unit Supports: Close friends are stronger while near each other.
  • Customizable Equipment: Total freedom in building a unit.
  • Character Interactions: Characters talk and develop relationships.
  • Hidden Locations: Find hidden areas with rare items and lore.
  • Branching Story: The story branches depending on your choice
  • Primarily Single-player: Single-player story-driven campaign.
  • Multi-player: Player versus player online matches. (Stretch Goal)

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