Frigid steel drawn in anger. The beast roars, tearing away your strength and humanity. Blood splashes on the snow. Ragged breath streams from an exhausted body. Your family is slaughtered. You could not protect them.
You wake. You survived.
Vengeance is all that remains…
Fight your way through an indifferent wilderness as you search for the creature that has taken everything from you.
Anyone heading to EGX later this week or at the weekend will be able to try Unto The End for themselves. The game's appearance at the show will be the first time it's been publicly playable anywhere, and 2 Ton Studio's husband and wife team, Stephen Danton and Sara Kitamura, will be on the stand (Booth RZ9) and happy to talk about the development of Unto.
"Our goal for Unto The End was to build something from the ground up that makes the most of our 2D side-on view, breaks from convention and challenges genre expectations," explains game designer and animator, Danton. "We're very proud of what we've achieved and super excited to have players give the first ever public demo a go at EGX."
Key features
- Action-crafted narrative
- Pure and rewarding single-player experience
- A combat adventure, where variation in choice and consequence encourage multiple playthroughs
- Skillful sword-based combat with unique battles and multi-faceted opponents
- Explore a landscape that can be both hostile and beautiful
- Inspired by games such as Punch-Out!!, INSIDE, Bushido Blade, and For Honor
Unto The End is scheduled to launch for Nintendo Switch, PC, PS4, and Xbox One (Game Pass) in 2020.
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