Tom Clancy's Ghost Recon Breakpoint

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Paris
Release Date: Oct. 4, 2019

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'Ghost Recon Breakpoint' (ALL) Details Development Roadmap

by Rainier on Oct. 28, 2019 @ 3:51 p.m. PDT

Tom Clancy's Ghost Recon Breakpoint is an entirely new adventure, putting players back in the boots of the Ghosts, an Elite US Special Operations Unit. But this time they are stranded behind enemy lines, facing their toughest enemy to date.

Tom Clancy’s Ghost Recon Breakpoint is a military shooter set in a diverse and hostile open world entirely playable solo or in up to four-player co-op. Players will discover Auroa, a mysterious island where the most technically advanced facilities meet wild and untamed nature. Home to drone creators, tech giant Skell Technology, Auroa has fallen into the wrong hands and all contact has been lost. 

The Wolves, a lethal ex–US Military unit of former Ghosts gone rogue, have taken over the island. Led by Nomad’s ex-brother-in-arms, Lt. Colonel Cole D. Walker, portrayed by Jon Bernthal, they have reprogrammed Skell’s drones into killing machines and are ready to use them, no matter the casualties. Nomad and the Ghosts are sent in on a recon mission, but their helicopters are shot down. Injured, without support, and hunted down, players will live an intense military experience as they fight to survive, take down the Wolves and regain control of Auroa.

Steep slopes, accumulating injuries, and fatigue are new challenges for players to tackle as they test their survival skills in the varied terrains of Auroa. To overcome adversity, players will enjoy total freedom to accomplish their missions and have plenty of tactical options and tools at their disposal, including a set of new military features. They will be able to carry enemies and teammates’ bodies, blend into their environment with prone camo and set up camp with teammates in the bivouac to manage equipment, change classes, and fine-tune their strategies.

They will also be able to choose among thousands of customization combinations to create their perfect Ghost, and keep their character and progression through the game in both the main campaign and Player-versus-player (PvP), available at launch.

After revealing its disappointing sales last week, Ubisoft has issued details on how it plans to address the many problems plagueing the latest Ghost Recon installment.

Since the launch of Tom Clancy’s Ghost Recon Breakpoint, we’ve been listening to you. We have been carefully reading the conversations online, and have met some of our community members in person to discuss the game.

We can’t stress enough how much we appreciate you taking the time to share your thoughts about the game. And while these first weeks have been rougher than expected, we are taking your feedback to heart. We deeply care about this game, the Ghost Recon franchise and you, our community of players, and are committed to improving it.

Thanks to all the player feedback we gathered on the game and to our constant communication with our Delta Company community leaders, we are ready to communicate on where we currently stand, but more importantly, where we want to go.

1. Technical State of the Game

Our first priority is to improve the technical state of the game. We know many players had a difficult time with game bugs and unexpected stability issues at launch and we are making every effort possible to address these issues as soon as we can.

With Title Update 1.0.2, released on October 15, our team made numerous improvements to the game, focusing on the most pressing issues that could be addressed in this timeframe. We are working on further improvements that will be coming soon with TU1.0.3 in mid-November, including fixes on the Drone deployment, on changing the fire rate, on NVGs blocking crosshairs and on the Mission Completion notification pop-up.

Title Update 1.0.3.1, coming around end-November, will include further improvements and updates on the most pressing community feedback.

Alongside this post is an update on the Known Issues of the game, and the highest priority issues.

2. Post-Launch Content

As we focus on improving the game, we also want you to know that our commitment does not stop here. We are dedicated to supporting Ghost Recon Breakpoint in the long term with plenty of post-launch content and special events to keep the world constantly growing and evolving.

You will get your first taste with Project Titan, our first ever Raid, which will release in December, and The Terminator Live Event, which will release shortly after that. In order to make sure we remain agile and flexible, we’ll come back to you with more details including specific release dates at a later stage.

3. In-game Economy

We also heard the criticism regarding the in-game economy. That is why we are currently working to make adjustments according to players’ feedback in the next few weeks, making the experience for players more comfortable.

4. AI Teammates

We announced at E3 2019 that AI Teammates would come back to Ghost Recon Breakpoint, and they will. Ghost Recon Breakpoint was designed from the ground up to be enjoyed in co-op up to four players, and as an innovative pure solo experience. As such, adding back AI Teammates to the game is a major undertaking that will still require time. We will update you as we progress towards their release.

5. Freedom of Choice

Finally, we are aware that some of the design choices made have caused polarized reactions and discussions regarding the direction taken by the Ghost Recon franchise.

We are happy to see players embracing the new elements of the game, but we also understand that there are areas of improvements. Some of you would like our new survival mechanics to have more impact on your experience, while others dislike the tiered loot progression we have added.

One of the key elements of our vision for Ghost Recon is to immerse our fans in a gritty and authentic military experience.

In line with this vision and the feedback we received, we are working on a more radical and immersive version of Ghost Recon Breakpoint. We also want to let you tailor your experience to the way you want to enjoy the game, since freedom of choice has always been part of the Ghost Recon DNA.

It’s still too early to share details on how that will work exactly, but it is top of mind for the team and we will keep you updated as we progress.

6. Conclusion

We know that we have a lot of work ahead of us to get the game where you want it to be, and that not everything will be addressed or released as fast as all of you might like. Big changes can take time to make sure they are done right, but we still want to be as transparent as we can about the current state of development.

In order to ensure we are tackling the right topics at the right time, we are also looking into releasing a Community Survey that will help you to express yourself about the future content and improvements of the game.

To all of those who have jumped in and to those who are thinking about joining us – please continue to share you feedback. This is only the beginning and we look forward to the future together.

The official www.ghostrecon.com website will remain the main source for all future updates.

The Ghost Recon Team.

At the launch of Google Stadia, Tom Clancy’s Ghost Recon Breakpoint will support the Stream Connect feature, which allows players to display the game of up to three Co-Op teammates on their screen.

Tom Clancy’s Ghost Recon Breakpoint will include a robust post-launch content support plan, with regular updates after launch. New story arcs, classes and features will be continuously added, and for the first time in a Ghost Recon game, a new type of endgame content: raids.

Tom Clancy’s Ghost Recon Breakpoint will be available October 4 on the PS4, Xbox One, and PC, as well the Google Stadia gaming platform.


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