The year is 1967. The world policy is dominated by the Cold War and Vietnam, Russia and America are racing to the moon. At the same time in Europe, students take to the streets from Paris to Berlin.
On a larger scale, the world is locked in turmoil, but most people are unaware of the events unfolding in an overlooked, sleepy part in the German province. Hans Tannhauser, an American student in his late twenties is caught by surprise: Out of the blue, he wins a trip to a small, German village, Trüberbrook. Truber-what? No idea! It doesn’t help he can’t remember taking part in any lottery in the first place … Happy to put some distance between him and his Ph.D. in quantum physics, he makes his way to Trüberbrook, Germany, bursting with curiosity.
Tannhauser receives his lodging in the Pension Waldeslust, a charming hostel at the village square. But shortly after his arrival, inexplicable things start to happen: A mysterious stranger breaks into his room and steals a paper on physics. It also seems someone is trying to get his attention – But who? And why?
Gradually, he gets to know the various villagers and spa guests, only to find the next more peculiar than the last. Only young anthropologist Gretchen Lemke, who is on a research trip to Trüberbrook, seems normal to him. But before he knows it, Gretchen becomes Tannhauser’s accomplice on the adventure of a lifetime. It slowly dawns on the aspiring physicist that his presence in Trüberbrook is not accidental – he is here to save the world!
Trüberbrook is coming to PC digitally on March 12, 2019, while PS4, Nintendo Switch and Xbox One owners will have yo wait a little longer, until April 17th.
Collectors who would like to buy the retail version, which includes a 24-page long travel guide, can purchase it two days later on April 19th.
One of Trüberbrook's most distinctive features is its unique visual style. The sceneries are purely handmade - 'handmade' as in: 'Manufactured using real hands!' And fingers. And glue. Look at what the developers made, piece by piece, by the sweat of our brows. Every little detail is custom-made, from the creation of the models to a village-fete in the finished game.
The models were digitized using a technique called photogrammetry and later simplified for real-time rendering. Every scene got an individual treatment and was staged with actual physical lighting. This allowed the developers to simulate different hours of the day or weather conditions. Even a change of seasons was possible just by redecorating those sets, for example with real tiny little snowflakes — no joke!
Every variation of the miniature models was photographed and got re-projected onto the digital model. Using various compositing workflows, the characters were integrated into the scenery with digital lighting and real-time shadows. This way, highly detailed low poly models developed that blend perfectly with the digital characters. Each level was finalized by adding effects like light reflections, particle effects and depth of field.
Besides lovely created characters and a moody soundtrack, the game’s most striking feature may be its unique, distinct visual style. In order to immerse the player to the fullest, we chose to physically build the world we envisioned. All of our scenic sets are genuinely handmade. 'Handmade' as in: 'Manufactured using real hands! And fingers! Not the most efficient way of doing things, but we're loving it! Every little detail is custom built, meticulously crafted, piece by piece, painted, arranged, rearranged and put into boxes in between. If you were wondering...yes, there is glue involved. Lots of glue. By the sweat of our brows, we think it’s worth it.'
The models are digitized using a technique called photogrammetry and later retopologized, digitally polished and then blended with animated characters, visual effects and set extensions.
This way the developers aim to achieve an exceptional and magical look that visually reflects the world of Trüberbrook.
Key Features
- Suspense! Thrills! Mystery! After all, it’s a single player adventure game. We want to keep you entertained.
- Inspired by Twin Peaks, The X-Files, Stranger Things & Star Trek
- Never-seen-before clash of genres : Sci-Fi, “Heimatfilm” and mystery
- Join American physics student Tannhauser, stranger in a strange land (cold-war rural Germany)
- Challenging puzzles!
- All kinds of strange village residents and spa guests, many eccentric characters that’ll grow on you
- Indulging in universal themes such as love, friendship, loyalty, feeling disconnected from home, self-discovery and dinosaurs
- Handmade miniature scenery: From the rotten boat rental to the cozy old-fashioned guesthouse, caves and woods, everything is in there
- Digitized scenery through the mysterious technique of photogrammetry
- English and German localization with full voice acting!
- An atmospheric, moody soundtrack
- A likely mobile port at a later time.
- Up to 10 hours of super exciting, seamless gameplay
Trüberbrook is coming to PC digitally on March 12, 2019, while PS4, Nintendo Switch and Xbox One owners will have yo wait a little longer, until April 17th, in both English and German versions.
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