Concrete Genie

Platform(s): PlayStation 4
Genre: Action/Adventure
Developer: Pixelopus
Release Date: Oct. 8, 2019 (US), Oct. 9, 2019 (EU)

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'Concrete Genie' (PS4) Adds PSVR Support, Delayed Until Fall 2019 - Trailer

by Rainier on March 25, 2019 @ 5:48 p.m. PDT

Concrete Genie is an action adventure game about a boy called Ash who discovers he can bring his paintings to life.

As you might expect, given that our hero is an artist, a lot of the gameplay in Concrete Genie is about having fun with paint. Using DualShock 4’s motion sensor, you can effortlessly create stunning landscapes that come to life and even make your own cast of unique creatures to hang out and play with. Our goal is for anyone to be able to paint in this game. The paint strokes you make on the walls will turn into beautiful, living artwork.

Unfortunately, Ash has to contend with some bullies in the neighborhood, so the creatures in particular become really important to him: they’re the friends he wished he had in real life.

Concrete Genie is set in a small fishing town called Denska, which sadly at this point is practically abandoned. It has been heavily affected by pollution, but Ash discovers that his magic paint can cleanse the pollution from its streets and alleyways. Using the power of your brush to clean the walls is incredibly satisfying!

When Concrete Genie was initially announced the game was scheduled for release in 2018, then pushed to Spring 2019, and now planned for Fall 2019.

All editions of Concrete Genie will include two PlayStation VR modes in addition to the core PS4 game!

"When we began making Concrete Genie, it always felt like the Living Paint mechanics would be a great fit for an immersive, first-person painting experience. When we showed the game to some old friends, Jeff Brown and Dave Smith – they came up with an incredible idea for how to take it to a whole new level in PS VR. It was such a compelling pitch that we decided to build a team around them, right next to us in PlayStation HQ so they could create it alongside us. We are absolutely thrilled with how this part of the game has come together and you’ll be hearing more about these two modes soon."


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