Down To Hell is a game with a heavy metal heart.
Inspired by the best elements of Metroidvania conventions, Down To Hell is best described as a 2D answer to combo and style based gameplay of dynamic slasher games such as Devil May Cry, with deep fighting system, rising levels of challenge and battles with larger-than-life bosses which test player’s skills to maximum.
All of the experience is enhanced by the grim, but evocative art style, inspired covers of metal albums, the darkest of dark fantasy and classic references such as legendary manga Berserk.
This approach is spiced up with selected elements of beat’em up, Soulslike and Metroidvania genres, to provide a diverse gameplay experience. But the game wouldn’t be as much fun and eye-candy without grim, but evocative art style inspired by covers of metal albums, the darkest of dark fantasy and classic references such as legendary manga Berserk.
The Steam Early Access version of the game is now available at 9,99 USD/EUR. The first episode offers up to three hours of high-octane action including four spectacular boss battles. Later this year Red Dev Studio will also unveil details of a Switch version of the game.
The Early Access period will bring in 5 large episodes for the starting price of the EA version, released periodically in 2-3 months intervals. The first episode, with up to four hours of challenging fun including 4 epic boss battles, is available on Steam now. Next episodes will bring new atmospheric environments, new music, new enemies to overcome, as well as new intricacies to combat system and more magic to use, making the gameplay even deeper.
The dark atmosphere is punctuated by a truly metal soundtrack. Decapitated and KORONAL are onboard with their music, with more renown metal bands joining the score soon.
Down To Hell will be published in episodic format on Steam, with Switch and possibly other platforms to come.
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