Armed with a pair of swords, Ayumi is charged with toppling the evil overlord, and must evolve her fighting skills and magic abilities in order to proceed.
With Ayumi’s time-rewind ability, players can bring an almost limitless amount of strategies to the battlefield. After a time rewind, Ayumi’s shadow in time will repeat the last actions of the player, like fighting monsters or luring them away. At the same time, the player can then charge into battle with Ayumi again, using the additional firepower - or detraction - to defeat even the biggest hordes of enemies or the most powerful bosses. You can repeat this tactic again and again in the same battle to bring up to five shadows of Ayumi from different timelines simultaneously.
Blades of Time’s Dragonland setting is rife with traps, which have to be thwarted or avoided, while the various locations throw up a series of themed inhabitants. The game progresses from the island’s snowy locales, through to balmy jungles, decaying cities, and sky islands. Each brings a fresh look and differing inhabitants into play, pushing Ayumi’s new-found skills to their limits, while a second player can step in via the game’s all-action Co-Op mode, which is a bonus next to the single player story mode.
Now, old and new fans alike will be able to enjoy Blades of Time anytime and anywhere thanks to the Nintendo Switch’s portable versatility.
The updated combat system, which takes full advantage of the Switch’s intuitive controls, transforms the classic Blades of Times into a truly modern experience that will keep both fans of the series and new players hooked for hours.
The Nintendo Switch version will also once again feature the fan-favourite Hard Mode that will be especially appreciated by fans of high-paced console action games. It was only available in the PS3 version of the game as an extra feature available after completing the game, but now it is ready for action right from the start. The Hard Mode will offer a completely new experience, as enemies and bosses are not only dealing more damage and have more health, but also start utilising new tactics and skills compared to the normal game. Using the full plethora of Blades of Times’ battle mechanics and Ayumi’s abilities will be key to beating the game on hard mode.
Blades of Time utilizes the Dagor Engine – the in-house technology used by Gaijin Entertainment for all its games. Now it works with Nintendo Switch and supports the cross-platform Vulkan API to make sure that both visual quality and FPS rate will stay high even on a mobile device, which is especially important for fast-paced action titles like Blades of Time. Ayumi’s time-warping ability results in several clones of the character existing and acting simultaneously in the same scene, which increases the load on the graphics engine, but the game still performs smoothly.
“Blades of Time is the first game of Gaijin Entertainment developed for Nintendo Switch, but hopefully not the last. Now that we have the technology to produce more games for the console, we see some great potential in the Nintendo Switch market”, - said Kirill Yudintsev, the creative director of Gaijin Entertainment.
For those ready to cross swords with real competitors, the game also offers a freshly revamped & challenging multiplayer mode, uniquely combining the game’s third-person Hack ‘n’ Slash combat with strategic MOBA elements. Players can choose their avatar among several heroines and heroes, all featuring different skills and special abilities. Each player then takes charge of an army of NPC monsters, trying to be the first to destroy the enemy’s stronghold.
With over 40 possible attacking combos, and levels that will constantly surprise and delight, Blades of Time is so much more than a 3D combat title. It forces the user to think as they fight and to plot their actions in order to make the most of the time-travelling elements.
Previously released on PS3, Xbox 360 and PC, Blades of Time is now available on Nintendo Switch.
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