Monstrum 2 pits players against a terrifying monster that is controlled by another player in a procedurally generated horror labyrinth. The survivors must escape the grotesque experiment taking place onboard the decaying 1970s era sea fortress, all the while evading the horrors within.
Players will have to think on their feet and adapt to a dynamic, open-ended horror playground. It’s down to you how you tactically exploit the different environmental and gameplay challenges generated with each playthrough, regardless of whether you’re playing as the survivors, or as one of the deadly oceanic monstrosities hunting them down.
There are countless solutions to the ever-changing obstacles in Monstrum 2, whether you’re using scavenged items to access hidden routes; brutally smashing through destructible objects; climbing the environment to ambush your prey; working cooperatively with your fellow survivors to reach important equipment, or going solo and hiding to stealthily avoid detection.
“We were thrilled fans from all over enjoyed the first game, and we're extremely excited to delve further into Monstrum to give them more of what they enjoy,” said Adam Dart, Creative Director of Junkfish. “While the first title was a single player experience, Monstrum II will focus on a horror experience you can enjoy with others.”
Monstrum II will launch on PC (Steam) in Q4 2020, with plans for current and next generation Playstation and Xbox consoles to follow.
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