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Rise: Race The Future

Platform(s): Nintendo 3DS, Nintendo Switch, PC, PlayStation 4, WiiU, Xbox One
Genre: Racing
Developer: VD-DEV
Release Date: July 22, 2019

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Rise: Race the Future' (ALL) Comes To Nintendo Switch Next Week

by Rainier on July 15, 2019 @ 9:12 a.m. PDT

Rise: Race The Future is a racing game set in a near future where a new kind of wheel technology will let you race on all type of terrains and especially on water.

Rise: Race the Future's racing style is arcade oriented and based on mastering extreme drifts. One of the clear inspiration is Sega Rally.

The unique gameplay defined as "precision drifting" will suit every player looking for technical and precise controls combined with the immediate fun and ease of an arcade game.

Natural environments are enriched and reimagined to create technical racetracks mixing multi-paths water zones and jumps. Inspired by retro arcade rally games the wide surfaces let the player enjoy long powerslides.

Players can master different techniques for overtaking and exiting a corner thanks to the combination of several boost systems which set the game appart from usual rally games. The vehicle dynamics is based on realistic physics tweaked to enhance the player's drifting ability. The result makes the handling extremely natural, smooth and precise for the most rewarding driving experience.

Rise: Race The Future is finally coming to Nintendo Switch on July 22, 2019 ($16.49)

New content will be added incrementally like new cars and tracks and other gaming platforms are also being considered.

Improvements for the Switch version (v1.3 vs v1.2 PC).

  • AI improved (better braking/avoidance anticipation, less aggressive, no longer crashes in illogical places)
  • improved physics on 4 cars (they were too technical and especially the "A-vanguard Advanced-1" who's really fun now.)
  • new "auto break" option (simple but cool for the children or the rookie player)
  • Gamepad Pro support
  • Game size reduced to 1.7 go (4.3 go on PC)
  • Easier menu navigation (change options with ZL-ZR / L-R)
  • and many optimizations for the Switch CPU/GPU.

In addition to the arcade and championship mode, a challenge  mode will allow the player to unlock the futuristic cars exclusively designed for the game. Throughout the progression the enigmatic sci-fi scenario will also reveal the real purpose of Rise: Race the Future.

Key Features:

  • 64 Challenge races with multiple goals
  • 8 Championships
  • Time Attack with ghost
  • 10 cars (with 3 decals and 5 colors per car)
  • 4 worlds (with 3 track types : fast, intermediate, twisty / 16 combinations per world)
  • 4 ambiances per world (day, sunset, rain, fog...)
  • 3 boost modes
  • 5 camera views
  • 4 difficulty levels
  • approx. 40 km / 25 miles of road
  • compatible with Xbox/generic gamepad, steering wheel
  • Steam backup save

VD-DEV, who has worked in the past for Atari, Ubisoft and Nintendo, are renown for their technical prowess, but this time they decided to broaden their vision through the art of a professional automotive designer, Anthony Jannarelly, famous for having penned the exclusive supercars of W Motors: the Lykan Hypersport and the Fenyr Supersport.

Anthony has also recently co-funded his own car company, Jannarelly Automotive, producing the curvy retro-futuristic roadster named Design-1 whose evolutions will appear in Rise: Race the Future.

Currently available on PC (Steam), Rise: Race the Future will be coming to Nintendo Switch on July 22, 2019!


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