Inspired by the golden era of skateboarding, the early 90s and early 2000, Session's primary goal is to make you experience what skateboarding really is; an incredible sport where there are no other goals other than expressing your creativity and achieving success through hard work, perseverance and bits of madness for no one else other than yourself.
Sporting dual stick controls that mirror the movement of each foot, executing tricks feels as intuitive as it would in your local park, serving up the most authentic-feeling skateboarding in a video game. Included in the demo is a tutorial and outdoor skatepark to get you started. Will it be tough at first? Yeah. Will you fall face-first down a flight of stairs? Who hasn’t? It’s all about the journey, so when you land that first kickflip out of a grind, you’ll feel invincible!
So, what’s Session all about? Just like skateboarding IRL, it’s about the freedom to express yourself. Whether you’re all about perfecting that one elusive move, or have a sick line planned out for your next tape, you set your own goals in Session. Progression simply comes from honing your street chops. But what are skills if you can’t show them off to the rest of the world? With Session, creā-ture offers up the tools needed to create and share your tightest content with skaters around the world.
Whether you have no idea what goofy and mongo mean, or have a laser flip or two under your belt, Session’s here to remind you why you fell in love with the sport or give you a reason to fall for the first time (again, literally).
Session will be released on PC via Steam Early Access on Sept. 17, 2019, with the Xbox One version to follow in October on Xbox Game Preview.
The PC early access version of Session will include true stance-stick controls: each "stick” controls one foot to replicate real skating while highlighting the difficulty of “switch” tricks. The skateable environment is a 1:1 scale of New York focused on lower Manhattan, featuring the legendary Brooklyn Banks and surrounding Financial District. Players will hit many of the iconic spots that helped shape what street skating is today. The game will also feature an extended video editor that allows players to create trick montages in-game and share them. Creating skate videos has always been an essential part of skate culture, and creā-ture has made sure the production matches the period-specific, VHS-style visual aesthetic.
Key Features:
- No scoring system: Focus on what skateboard really is! If a handrail inspires you to do a backside lipslide, then so be it!
- Dual stick controls: Each stick controls a foot to replicate authentic and intuitive skateboarding motions.
- Filmer mode: Go online with friends, be the filmer and grab the gnarliest, crispiest footy you can, the way you want!
- Play a movie: VHS-like checkpoint system. Rewind, Forward, Skip, Pause, Play your scene, replay and re-skate them until you’re proud of it.
- Skate and destroy: Embrace street skating as you read your environment and exploit it in any way you can imagine. Cities aren’t built for skaters, but that doesn’t mean they shouldn’t be skated.
Session is expected to officially launch in early 2020.
More articles about Session: Skate Sim