One hundred years ago, human race almost extinguished. Since that time, only a few survivors remain and fight for their lives. You are one of them. Find resources, items, allies and exploit the powers of the Umbra to survive. But be careful, you are their prey...
Wolcen: Lords of Mayhem is an open world action-RPG taking place in a corrupted world that is falling apart. You are a former soldier, forced to flee the death penalty because of your magic powers. Being tracked down by humans and hunted by the monsters of the Wild, you are recruited by a mysterious group of Templars, and thus your epic adventure begins.
Join this dynamic hack’n’slash and its fast-paced combat based on weapon combos. There are no class restrictions, you can choose your path as you level-up and play your character the way you want. The environment will react to your actions and the elemental based spells you might use to vanquish your enemies. Soon, co-op will be added, and players will be able to combine spells to create chain reactions, in order to overcome greater challenges.
There will also be a unique mechanic called Apocalyptic Form that allows players to shapeshift into a devastating form, adapted to your play-style. Dodge, dash, hack, slash, and unleash fury on your foes!
Hello everyone this is Daniel Dolui and I'm the CEO of Wolcen Studio.
Some of you already know me, or at least my accent, from the Kickstarter videos. It's been a while since I‘ve talked to you directly, but today we have some important news to bring you and I think I should do it myself.
We decided to delay the game by two weeks, bringing it to February 13th because the game needs to be as polished as possible.
Internally, everyone is working incredibly hard towards the release of the game, and we are really looking forward to enjoying its content with our players. However, we need to do this right and ensure that we have a high quality, polished experience at launch.
In our current situation, even a day of work makes a huge impact on the final quality of Wolcen. We don’t want to waste several years of development, and the quality of such a strong project, by releasing an unstable version of the game.
We sincerely believed that the game would be ready on time, and we are really close to it. But, as you know, this is our first game, and we want to give it as much love and care as we possibly can.
For the team, this means two more weeks of hard work, and this is not a decision we have taken lightly. It will be hard for everyone, but we are passionate and we know that this is necessary if we are to release a successful game.
Since the Kickstarter, our company has grown in an amazing way, allowing us to improve the game beyond what we could ever have dreamed of at the beginning of the project.
We’ve come a long way from being 5 guys working in their room on a clunky game that suffered from tons of memory leaks.
Today we have a team of more than 40 people working on this great game. Our team is proud of our achievements, and hearing players give such positive feedback makes us feel that our hard work is paying off.
This is going to be an amazing release. The finish line is so close.
All we ask is for a tiny bit of patience so that we can make Wolcen as awesome as we all know it can be.
Thank you for listening, and now, please enjoy this preview of Wolcen character customization.
Game Features :
- Dynamic combat system: fast-paced combat system with weapon-based combos and charged attacks. Dodge, Dash, Hack, Slash and unleash devastating spells on your enemies!
- Tons of Loot: Weapons, Armor, Potions and randomly generated magic effects for more gameplay diversity.
- Complex AI: All the enemies have various skills and patterns. Defeating a Boss is a real phased challenge you will only defeat with strategy.
- Active skill tree: Skills gain experience with your character and you can combine modifiers as you level up, so your skill is always unique.
- Weapon combo system : each weapon has its own game style, including various gameplay effects and animations.
- Free character development: No class limitation. You have three resources: Rage and Umbra interact with each other, using Resource Opposition System. Stamina allows you to dodge-roll.
- Rotating Passive Skills Tree: A deep and innovative way to customize your play style!
- Custom player: choose your gender and customize your character, skin color, hair, beard, eyes etc.
- Mature story* full of secrets to discover exploring the world.
- Randomly Generated Dungeons for infinite replayability.
- Element-based spells will react to the environment and to other active elements in the area. For example, lightning will spread in water and stun targets; Fire will spread unless water or frost gets in the way, etc.
- Multiplayer mode*: Co-Op/Multiplayer.
- Apocalyptic Form*: According to your play style, you will develop special powers for your character, changing their abilities and look. A fire caster will have their skin turn into lava and heal from fire. Even wings and horns might appear depending on your talents!
- Housing: Create your own house and proudly showcase your special gear!
- Asymmetric Armor System: We love asymmetric armor, and we want you to be able to customize your gear down to the finest details! You will be able to equip different shoulders and arm protection on the left and right side of your character, bringing a great number of personalization options!
- Pets*: Have your own special companion to gather loots and golds, with the possibility to use a loot filter so your pet will only take what you want.
- Gear customization: You will be able to customize your gear to look the way you want.
Currently available through Steam Early Access, Wolcen: Lords of Mayhem is scheduled for February 13, 2020.
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