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War Thunder

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Online Multiplayer
Developer: Gajin

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'War Thunder' (ALL) World War Season 2 Announced, Starts Soon - Screens & Trailer

by Rainier on Jan. 22, 2020 @ 5:36 p.m. PST

War Thunder is an MMO dedicated to World War II military aviation. You will take part in all of the major combat battles, fighting with real players all over the world. Become a lone hero or lead your squadron to victory — the choice is yours!

In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armored vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armor and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organize your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PS4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.


The second season goes by the name of “Attack from the Sea” and will becoming to the military online action game in the first half of 2020. 

This time players will be able to reconstruct famous historical battles using not only ground and air forces, but also naval units. The new season will see the US army defending the Philippine island of Luzon from the Imperial Japanese forces, while the Soviets will try to land their troops on the Crimean peninsula occupied by the Germans. Two inland battle scenarios will also be available – the battle for Caen and Operation Nordwind.

In World War mode the commanders of either side move air- and ground armies on a strategic map, and when those armies meet, their clash is resolved with a battle session between players. The second season will add new types of armies like coastal artillery, landing ships and boat, destroyer and cruiser squadrons. New types of battle sessions include the defense of landing units convoys, air defense of coastal artillery and daring boat raids against heavy cruisers. The result of each clash influences the situation on the strategy map and the outcome of the whole operation.

Only vehicles that actually participated in the historical battle are permitted in World War battle reconstruction. Players that have not unlocked those vehicles or have not even tried that specific nation tech tree yet, will still be able to use them. During the first season of World War, the game provided the basic modifications only for the vehicles, but in the second season players will get fully upgraded tanks, ships and planes. Players will also have more freedom to choose the specific vehicles they want to use where it does not contradict historical accuracy. 

Full list of changes:

  • Fleets in World War mode are represented in the RB game mode with vehicle markers, arcade speed, and controllability multipliers with arcade torpedo speed.
  • New mechanics in the game - landing armies and artillery fire from cruiser squadrons.
  • Ground vehicle markers in the battles have been changed - markers of detected enemies have been reduced in size and raised higher. Mission targets are now marked with a special new marker.
  • New AI units - landing boats of the Daihatsu class, G-5 class landing boats, 37 mm anti-tank Type 1 cannon, Isuzu Type 94 auto transport.
  • A new system for allocating vehicles in the battles - vehicle groups. Now, each army not only contains specific vehicle units, but in addition - vehicle groups. In preparation on the battle window in World War mode, a player will have additional temporary crew slots (without researched skills) if there are more vehicle groups than their own hanger crew slots. A player can set up only one vehicle from the group in a crew slot - a proposed one or of his choice if this vehicle has been researched and purchased by the player. In battle, players will always get vehicles with all researched modifications and with all available weapons.
  • The mechanics of equipping aircraft armies at airfields has been changed. Now, the commander doesn’t need to choose suspended weaponry. For fighters which have rocket-bomb suspended weaponry, you need to choose a role in the army (fighter/attacker). For example, a fighter can effectively intercept enemy bombers and an attacker can attack ground and naval armies.
  • A new award system for all players, which is based on the performance of specific tasks and not on the record table sheet, has been implemented.
  • A new award system for squadron commanders has been implemented. For each action in the operation, each commander receives 1 activity point (but not more than once in a 60 second period), and in the operation results, the squadron receives a rating (200 for victory in an operation, 40 for defeat in an operation, 5 for victory in each battle, 1 for defeat in each battle) which will be distributed proportionally amongst all commanders who have shown activity in the operation.
  • Victory probability has been added to the automatic battle description.
  • Mechanics for technical defeats have been added - if the commanders of one of the parties are not active (don’t control any armies) for 20 minutes, their squadron will receive a technical defeat.
  • Now, in order to participate in World War mode, you will need to have 20 squadron members that have reached at least rank III for one nation, and no longer just 20 members (as before). The maximum rank of the vehicles for each player in your squadron can be viewed on the squadron page in the “World War” tab.
  • We have added special reloading/recharging zones to the convoy missions (ground and naval), defense, air defense.
  • We have removed the capture point from air defense missions and have added a reloading/recharging zone instead.
  • Anti-tank cannons will now take into account obstacles, including trees and bushes, when searching for targets.
  • A bug where, in some cases, players didn’t receive a rating based on the results of battles, has been fixed.
  • A bug where ground armies were able to get into the battle through impassable obstacles, for example a river, has been fixed.
More details here.

Key Features :

  • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
  • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
  • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
  • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
  • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PS4 (more to come) with tens of thousands of players from all over the globe online at the same time.
  • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
  • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
  • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
  • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
  • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.

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