Project-V will combine the feel of running MMO dungeons with the teamplay skill-mastery of MOBAs and Vela’s unique approach to frictionless co-op envisioned as a new genre they’re lovingly calling MOCO (Multiplayer Online Co-Op).
Vela Games was founded with the goal of reimagining how players play together in competitive, skill-based games to create high octane experiences while also fostering a more positive social experience. It is a goal that has shaped Project-V and will continue to inform every step of its development.
Project-V draws on the expertise of a team with nearly 30 years collective experience working at Riot Games on League of Legends. This includes the vast experience of co-founder and CEO Travis George, who worked at Riot for nine years, first as an early designer/producer on League of Legends before launch, then as Product Lead for Seasons 2-5.
Vela Games has opened sign-ups for early alpha testing of its debut project. Testing will start in 2021 but interested players can register their interest and join the early community on Discord by visiting here.
“It’s still early days for Project-V, but we’re thrilled to offer a sneak peek at a few of our characters, and let a small pool of players test out what we’ve been working on as soon as possible,” said Travis. “At Vela we value our player-focused approach to design. At the start of each day we all get together to play the game and share feedback as a group, so we’re excited to see what our first players have to add to the conversation.”
Vela Games is comprised of 20 talented developers and artists with prior experience at Telltale Games, Codemasters, Maxis, Ubisoft Montpellier, and IO Interactive, among other studios. The studio will continue to grow into 2021.
Project-V is in the early stages of development. Further details regarding launch platforms and release timings will be announced at a later date.
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