Fairy Tail

Platform(s): Nintendo Switch, PC, PlayStation 4
Genre: RPG/Strategy
Publisher: Koei Tecmo
Developer: Gust
Release Date: July 31, 2020

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'Fairy Tail' (ALL) Gets Delayed A Few Months

by Rainier on Feb. 6, 2020 @ 8:15 a.m. PST

Based on Hiro Mashima's best-selling Japanese manga of the same name, Fairy Tail is a brand-new magical JRPG.

This enchanting new title marks the first time a Fairy Tail game will launch on major consoles in the West, allowing series fans and newcomers alike to join in and experience the beloved narrative that has captivated people from around the globe for over a decade.

Demons, dark wizards, dragons, and cats – players will find it all as they start your journey in the land of Fiore. In Fairy Tail, wizards play through the adventures of Natsu Dragneel and Lucy Heartfilia, as well as other eccentric members of the Fairy Tail mage guild, on a fun-filled and thrilling quest.

GUST Studios is creating the game under the supervision of author Hiro Mashima, promising a faithful recreation for the Fairy Tail world and its unusual inhabitants; including everything from magic to its iconic characters.

Originally planned to launch on March 20, 2020 (March 19 in Europe), Fairy Tail will be available for PC (Steam) on June 25, 2020, and for Nintendo Switch, PS4 on June 26, 2020 (June 25 in Europe).

The change of date is due to the developer’s desire to further enhance the game for a more enriching FAIRY TAIL experience.

Producer Keisuke Kikuchi commented: “I am truly sorry for FAIRY TAIL’s delay, and the inconvenience caused to our fans, partners, and stakeholders who are looking forward to this title. Please allow us to take further time to polish the game to ensure it is as high quality as possible, so we can offer you a truly immersive experience. We will be working hard to enhance the magic effects, event scene effects, improving the game balance, and more! We will talk about the improvements in more detail in the coming months. This delay will allow us to ensure we provide you a much more satisfying game. Thank you for your understanding.”


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