UnDungeon is an action/roguelike/RPG game with a dynamic fighting system which comprises a great variety of unusual mechanics, making it extremely engaging to explore its world, and seven unique characters with tons of quests. UnDungeon is created in the isometric perspective: hand-drawn pixelart is combined with a large number of animation frames and extremely high detail.
As a player, you act as one of the Heralds, each of whom comes from a particular world destroyed by the Shift. The Herald moves across a procedurally-generated map which is divided into regions relating to the different worlds. He or she visits various locations communicating, fighting, and trading with other inhabitants.
All combat takes place in real-time. A character uses artifacts and amplifiers that can be combined, enabling the Herald to adapt to all possible threats.
Twenty minutes with the game says more than a thousand words.
If you plan on going to PAX East, come say hi to the orange squad in the booth #24027 and check out our special Undungeon PAX build.
Key Features
- Action / RPG / Adventure With Roguelike Elements
- Unorthodox World, Universe, & Characters
- 7 Unique Playable characters
- Modular Nonlinear Storyline & Freeplay
- Semi-Procedural Levels Generation
- Fast-Paced Dynamic Combat System
- Hand Drawn Pixelart
UnDungeon is in development for PC (Steam), scheduled for Q4 2020.
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