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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Gone Home And Hob Free On Epic Games Store, Sherlock Holmes: Crimes and Punishments Next Week

by Rainier on April 2, 2020 @ 1:03 p.m. PDT

For the next week, the Epic Games Store is offering two titles for free: Gone Home and Hob.

Hob is a vibrant, suspenseful adventure game where, as players delve into the mysteries around them, they discover a planet in peril. Can it be mended, or will the world fall further into chaos?

Hob is set on a beautiful and dangerous unknown world, with buzzing life above and the whirrs of mysterious machinery below. The more players delve into the world’s design, the more they uncover a planet in peril. Players must learn to survive, understand their true purpose through acquiring skills, and ultimately transform the nature of the world itself. 

Hob is presented without text or dialogue. Narrative is revealed as players explore and interact with their mysterious planet, and the strange life forms that inhabit it. The third title from developer Runic Games, Hob is being developed for PC and console, featuring smooth controller gameplay, multi-layered puzzles, and striking visuals.

Once Hob and Gone Home, the current free games on the Epic Games Store, have run their course, it will be up to Sherlock Holmes: Crimes and Punishments, which will be gratis starting April 9 until April 16, 2020.

Unlike the previous adventures of Sherlock Holmes, in Crimes & Punishments, you are not a mere spectator during the detective's investigation. It is now your turn to become Sherlock Holmes and lead your own investigations.

For the first time ever, Frogwares Studio will abandon their homemade graphics engine. The latest adventures of Sherlock Holmes will be developed on Epic’s Unreal Engine 3, allowing the series to jump far ahead of previous installments in graphical quality. Environments will be more realistic and finely detailed with dynamic lighting and shadows. Choosing this engine also lets the game benefit from many technologies like a powerful animation engine for smooth movement and animation transitions, real-time shaders and a particle system, and advanced post-processing effects.

Unlike the previous adventures of Sherlock Holmes, in Crimes and Punishments you will not be a mere spectator during the detective’s investigation. It is now your turn to truly become Sherlock Holmes and lead your own investigation-actually, your investigations, as 8 captivating cases await you! Murders, disappearances, spectacular thefts, and other investigations will bring you to the cutting edge of the detective genre and these cases will be the bread and butter of this game, written in the pure tradition of Conan Doyle’s novels. Each case offers real freedom to players, who will have to make important moral choices instead of simply enforcing justice by the book. All decisions have an influence in the game and affect your character’s reputation in addition to having realistic, sometimes unexpected, consequences. You will have to bear the weight of your choices, as Crimes and Punishments offers an exciting system of actions/consequences that forces players to think before acting by giving true depth to every decision they make.

In Crimes and Punishments, players will embody a Sherlock Holmes with a brand new look. Developers at Frogwares have abandoned the classic Sherlock Holmes inspired by the 60s Sherlock movies, replacing him with a more modern character perfectly matching the new artistic ambitions of the title

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there.

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features

  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
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