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Book of Demons

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: RPG/Action
Publisher: 505 Games
Developer: Thing Trunk
Release Date: April 30, 2020

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'Book of Demons' (ALL) Comes To Nintendo Switch, PS4 And Xbox One Next Week - Screens & Trailer

by Rainier on April 23, 2020 @ 10:20 a.m. PDT

Book of Demons is a deck-building hack and slash adventure game, where it's the player who decides the length of quests.

Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!

What makes Book of Demons stand out is the number of twists in the basic gameplay mechanics, paper cut-out graphics, a dark theme intertwined with a fair dose of humor, and most importantly – the unprecedented accessibility.

The hallmark of Book of Demons is the character development mechanic – the game supersedes the usual hack and slash statfest with a single solution, a card system. Players will collect, upgrade and combine skill cards to compose their own decks of powers. Sounds pretty simple, however there is no ultimate card set that fits all the situations - to survive, gamers will have to constantly come up with new strategies and implement regular adjustments to their skill collections.

The second feature which greatly increases Book of Demons’ ease of play is the possibility to select the length of each quest, so players can choose if they would like to embark on a longer, more epic journey or take on a 5-minute mission. Shorter missions do not mean they are easier, though - thanks to the Flexiscope system, players will always experience the same intensity of gameplay, no matter the length of current quest.


Book of Demons will hack and slash its way to Nintendo Switch, PS4 and Xbox One on Thursday, April 30.

Nintendo Switch players can summon their quest to save the terror-stricken world of Paperverse from the Archdemon early and save 10% by pre-ordering from the Nintendo eShop.

Book of Demons puts players in charge of one of 3 characters taking part in an epic, but humorous, quest to save Paperverse from total destruction. While the game facilitates the player in every possible way, the quest itself surely is not a piece of cake. To defend the world from ultimate devilry, players will have to explore procedurally generated dungeons, confront over 70 monster species and fight a brigade of evil bosses, including the nasty Archdemon. If someone wants to hang out in the catacombs a bit longer, well, of course he can – there's a Freeplay mode where players can master their favorite quests and rise to the challenge by completing the game on higher difficulty levels.

Many Book of Demons features were designed with gameplay comfort in mind. Points of interest are marked at the top of the screen and get revealed once you get closer. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map.

On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome.


Key Features:

  • Three playable classes, each with different cards: Warrior, Rogue and Mage
  • 40 cards with magical and legendary variants per character class
  • Three underground realms and epic Quest Boss battles
  • 7 families of monsters with 70+ variations including custom traits and mechanics
  • Roguelike mode for fans seeking an extreme challenge
  • Four unlockable endgame difficulties in Freeplay mode after completing the campaign
  • Complete offering of cards ever released
  • Special grand finale surprise after defeating the insidious Archdemon

Currently available for PC (Steam), Book of Demons will be coming to Nintendo Switch, PS4 and Xbox One on April 30, 2020 for $24.99.


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