Fallout 76 is an online prequel where every surviving human is a real person. Work together, or not, to survive. Under the threat of nuclear annihilation, you'll experience the largest, most dynamic world ever created in the legendary Fallout universe.
Reclamation Day, 2102. Twenty-five years after the bombs fall, you and your fellow Vault Dwellers — chosen from the nation's best and brightest — emerge into post-nuclear America. Play solo or join together as you explore, quest, build, and triumph against the wasteland's greatest threats.
Starting May 14, get a free taste of Appalachia during our Fallout 76 Free Week on PC, Xbox One and PlayStation 4! Enjoy the full Fallout 76: Wastelanders experience for yourself, free of charge, until May 18. Note that a PlayStation Plus or Xbox Gold/Ultimate membership is required for PlayStation 4 and Xbox One owners, respectively.
Should you get accustomed to staking your claim in West Virginia, we’re also discounting the Standard Edition during and after Free Week on Bethesda.net, Steam, Xbox Store and PlayStation Store. And yes – your progress from Free Week carries over to your paid version of the game!
The roadmap outlines future content coming to Fallout 76 this year including the introduction of Seasons, a major rebalancing of combat and rewards for Dwellers of all levels, C.A.M.P. Shelters, Legendary Perks, plus the start of a yearlong Brotherhood of Steel story arc and more.
During the coming months, we have a lot of big improvements in store for the game that we can’t wait to share with you, including: A major rebalancing of combat and rewards across Appalachia for Dwellers of all levels. We will have a complete overhaul for the current Challenge and reward system in the form of Seasons. We’ll implement new features, like Ally Dress Up, C.A.M.P. Shelters, and Legendary Perks. Kick off new events, like “Hunt for the Treasure Hunter” and “A Colossal Problem,” but also revisit community favorites, like “Fasnacht Parade” and “Meat Week.” There will be plenty of new content to take on with repeatable Daily Ops and Expeditions, as well as a year-long story arc as the Brotherhood of Steel turns their attention back to Appalachia toward the end of this year.
76 Seasons
We’re excited to share an in-depth preview of our new Season system with you, which brings a new account-wide progression system to Fallout 76 that will overhaul our current Challenges and help you rake in lots of new rewards along the way. This is our own take on a “Season Pass” style system designed specifically for Fallout 76, and everyone will be able to join in the Summer fun immediately when our first Season arrives in Update 20. Let’s take a look at everything this system will bring to the game, so that you’re fully prepared to dive into that first Season.
As mentioned above, you will be able to take part in our inaugural Summer Season for free as soon as it begins with Update 20. All players will have full access to a single unified progression path, which means everyone is working towards the same rewards through the entire season.
In Update 20, you’ll find a new option on the Main Menu that will take you to a uniquely Fallout-themed seasonal progression screen. During the first Season, this will be a themed boardgame, and you will be placed at the first space on the board at Rank one out of a total of 100 Ranks. Complete in-game activities to start accumulating new S.C.O.R.E. points, which will help you advance your position and “rank up.” Every time you reach a new Rank, you will unlock an exciting new reward you can claim, like a unique outfit, an item for your C.A.M.P., a weapon skin or Power Armor paint, consumables, Perk Card Packs, Atoms—even in-game currencies, like Scrip, Caps, or Gold Bullion!
While Seasons are still subject to change based on internal playtests and player feedback, here’s a bit more on how Seasons currently work:
- Players will see a new option on the Main Menu that will take them to a uniquely Fallout-themed seasonal progression screen. During Season 1, this will be a Captain Cosmos-themed boardgame!
- All players begin at the first space on the board -- Rank 1 out of 100. Advancing along the board involves acquiring a new type of currency, S.C.O.R.E., obtainable through the revamped Challenge system and other in-game activities.
- Challenges will be less complicated and easier to complete, typically involving activities players would complete by playing Fallout 76 as they normally would.
- Rewards are handed out at every rank, with bigger rewards the more you advance and at specific milestones (Rank 25, 50, 76, etc).
- Players will have the option to spend 150 Atoms to skip ranks after the first two weeks of a Season. After two weeks, players can move ahead in ranks by spending Atoms as a means for those late to a Season a chance to catch up.
- Seasons will run for 10 weeks with a two-week break between the end of one season the start of the next.
Seasons are going to bring a major overhaul for the Challenge system, but Challenges themselves are not going away. In fact, completing Daily and Weekly Challenges will be the primary way that you will increase your S.C.O.R.E. and rank up. While Challenges are here to stay, we want you to be able to complete them and earn S.C.O.R.E. in many cases by playing as you normally would. We’re making significant changes to the Daily and Weekly Challenges you receive so that they are more straightforward and easier to complete than the ones you’re used to. We’re also changing how many you will receive on a daily and weekly basis so that they are more predictable and consistent.
- For example: Instead of having to take a picture of another player in a Rad Storm, you may be asked to “Earn 1 Level-Up,” “Complete a Public Event,” or “Kill a Legendary Creature,” among others. These are all things you might already do regularly during your normal play sessions, but now those same activities will add to your S.C.O.R.E. and push you that much closer to your next reward.
If you join a Season late and want to catch up, or if you just want to progress more quickly, you will have the option to spend 150 Atoms to immediately unlock the next rank and claim its reward. If you want, you can unlock every Rank in the Season this way, but they must be purchased individually and in order. Additionally, you cannot unlock Ranks this way during the first two weeks of a Season, so that all players can start on an even footing. Keep in mind that spending Atoms to rank up is optional. The Season system was designed so that all players will have immediate access to it, and can progress and claim rewards based on how much S.C.O.R.E. they earn while playing 76.
Aside from Daily and Weekly Challenges, you will also earn S.C.O.R.E. regularly by earning XP, and by completing Public Events. We are looking into even more ways to grant S.C.O.R.E. in the future, such as through Daily Quests or by participating in repeatable content that’s coming to the game this year. In addition, please note that we’re leaving in our Lifetime Challenges, which you will still be able to complete as they’re currently designed, with the same rewards.
To collect your rank-up rewards, all you have to do is head to the Season progression screen, and then claim each one directly from the board. You will unlock cosmetic items, like outfits or weapon skins, for all characters on your account, and they will then become visible to you in the Atomic Shop. When you unlock consumables, like Repair Kits, or in-game currencies, like Caps, they will only apply to one of your characters. Make sure to select the character you want to receive them before unlocking consumable and currency rewards on the Season screen, as Ranks are account bound and their rewards cannot be earned more than once per Season.
During the very early Ranks your rewards may include items like a player icon that’s specific to that Season, a new Stash skin, or some Legendary Scrips. As your S.C.O.R.E. and Rank reach new heights, you will receive better and better rewards, like Power Armor paints, Gold Bullion, and fancy new cosmetics or C.A.M.P. items. You will also receive major rewards at certain milestones, like Ranks 25, 50, and 76, among others.
Here are just a few of the many rewards you will be able to unlock as you progress during Season 1, including a Captain Cosmos Power Armor skin, a fresh look for your new Secret Service Power Armor, a new Gatling Gun skin, and a cozy fireplace for your C.A.M.P. that’s actually a secret door!
When you reach Rank 100, you’ll unlock an “End of Season” Bundle. In Season 1, this bundle includes several unique Captain Cosmos themed items, like the Jangles the Moon Monkey Stein, a Planetarium Desk Lamp that features special lighting and visual effects, and even a framed version of the Season 1 boardgame itself. Build or display these rewards in your C.A.M.P. to show off your completionist skills to your visitors.
Our original Challenge system was not quite as engaging as we had hoped. Some Challenges were complicated, and almost all of them awarded Atoms. We wanted to revisit our Challenges and rewards to create a new system that is more fun, flexible, and offers more to look forward to every time you log in. After multiple iterations, we feel the system we’ve designed accomplishes all of those goals. It allows us to offer lots of rewards for players to unlock as they make progress. It also provides a clear and achievable path to collecting everything, and fun new themes every few months, all while retaining the flexibility for players to earn and spend Atoms as they choose in the Atomic Shop.
Some of our primary hopes for this system are that Daily and Weekly Challenges will feel more in-tune with your normal play, that you will find them more enticing to complete, and that you will feel excited every single time you rank-up, because you just unlocked something cool for your characters.
We currently plan to have four Seasons per year. Each will generally last for around 10 weeks, with a few weeks’ break before the next Season begins. To keep things fresh, every Season will feature its own unique theme and set of rewards.
As with all new systems and features we introduce, we’re looking forward to seeing what you think! We would love to hear your feedback on Seasons once you’ve had the chance to jump in-game and begin ranking-up following Update 20.
The inaugural Season kicks off with Patch 20 this Summer!
Key Features:
- You will Emerge! Multiplayer finally comes to the epic, open-world RPG. Create your character with the S.P.E.C.I.A.L. system and forge a path in an untamed wasteland with hundreds of locations. Whether you journey alone or with friends, a new Fallout adventure awaits.
- Mountain Splendorland! All-new graphics, lighting and landscape technology brings to life six distinct West Virginia regions. From the forests of Appalachia to the noxious crimson expanses of the Cranberry Bog, each region offers its own risks and rewards. Post-nuclear America has never looked so beautiful!
- A New American Dream! Use the all-new Construction and Assembly Mobile Platform (C.A.M.P.) to build and craft anywhere in the world. Your C.A.M.P. provides much-needed shelter, supplies, and safety. You can even set up shop to trade goods with other survivors. Beware that not everyone will be neighborly.
- The Power of the Atom! Go it alone or with fellow survivors to unlock access to the ultimate weapon: nuclear missiles. This destruction also creates a high-level zone with rare and valuable resources. Do you protect or unleash the power of the atom? The choice is yours.
- B.E.T.A. (Break-It Early Test Application) Access! Pre-order and get access to the Fallout 76 B.E.T.A.
Fallout 76 is currently available for PS4, Xbox One and PC.
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