S.C.A.R. (Simulating Carnage And Rockets) is based on the design logic of arenas and fast gameplay, that asks from the players to move constantly so that they can cope with the challenges they will face. To complete an arena and move on, players must eliminate all enemies in it, using a variety of weapons and special abilities.
The pace is unforgiving, the task insurmountable as you mete out ballistic justice with the aid of shotguns, grenade launchers and death dealing rocket launchers. Traverse levels with your grappling hook as you look to gain the advantage over your relentless foe.
S.C.A.R. shamelessly gives an approving nostalgic nod to the epic shooters of yesteryear where many an FPS fan cut their teeth in the hallowed dungeons and doom filled pits armed with nothing more than a boom stick.
The action in S.C.A.R. is accompanied by a "wild" musical score that perfectly matches the environment and mood in which the players will be, as they will be fighting dozens of demons and bosses that are waiting for them at the end of each level. With plenty of weapons, dozens of enemies, many special abilities, boss battles and a rich level design, S.C.A.R will offer a frantic retro FPS experience of killing demons and bloody action.
Savage Studios announced that episode one of S.C.A.R. is coming to Steam Early Access on June 25, 2020.
“S.C.A.R. brings its own unique version of viscerally charged mayhem and chaos that shooter fans will love, the added grappling hook brings a new dynamic approach to traversing different levels and we’d love to see what players think of episode one” Said Yiannis Kastritis, General Manager of Savage Studios.
S.C.A.R. will launch its initial episode on Early Access in late June with the view to bringing more content, weapons and levels based on player feedback in December 2020.
Key Features:
- Frenzy FPS action
- Numerous weapons (from shotgun to plasma rifle)
- Many special abilities
- Challenging boss battles
- Four new tracks after the Early Access period
- Unique enemies and Bosses on every level
- 1 new weapon along with each new level
- Endless Mode
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