Rocket Arena is a newly evolved cross-play hero arena shooter where players and teams master the art of the rocket through a roster of diverse heroes, customizable play styles and highly competitive action.
Set in the vibrant World of Crater, Rocket Arena introduces new blast and recovery mechanics, powerful rocket launchers that can be used in combat or to propel heroes around the map and signature character abilities to create a completely new shooter experience.
In Rocket Arena, players are equipped with a blast meter that increases as they are blasted by rockets. As the meter reaches its critical point, players become susceptible to being knocked out of the map, but will quickly return to the stage to stay in the action. With dedicated matchmaking functionality, servers account for skill level and latency when pairing players together.
Rocket Arena will also feature regular seasonal events packed with free content, including new heroes, maps and in-game events. The first season kicks off July 28, just two weeks after launch.
“We recognized the inspiring vision, talent and innovation coming from these independent studios and how that will become amazing game experiences for our players across the world, wherever they choose to play”, said Steve Pointon, SVP 3rd Party Content & Development at Electronic Arts. “The EA Originals label is all about delighting all of our players with stunning and diverse games coming from the very best and boldest independent studios across the world and supporting that talent to help realize their vision.”
“Rocket Arena is a celebration of our team’s experience and love of working on multiplayer shooters. We’re excited to have our uncompromised vision for the game be realized with the support of EA Partners and for everyone to start playing it next month.” commented Final Strike Games Co-Founder Kevin Franklin.
Rocket Arena will be available for cross-platform play on PS4, Xbox One, and PC (Origin and Steam) starting July 14, 2020.
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