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Cloud Gardens

Platform(s): Nintendo Switch, PC, Xbox One, Xbox Series X
Genre: Action/Adventure
Publisher: Coatsink
Developer: Noio
Release Date: Sept. 1, 2021

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Cloud Gardens' Gets Steam Early Access Date - Trailer

by Rainier on Aug. 25, 2020 @ 2:16 p.m. PDT

In Cloud Gardens players must harness the power of nature to overgrow lo-fi scenes of urban decay and manufactured landscapes.

Cloud Gardens is a relaxing little game about overgrowing the ruins at the end of the world.

By planting the right seeds in the right places, and learning how to make them thrive, they’re able to create small overgrown dioramas of brutality and beauty, salvaging and re-purposing hundreds of discarded objects to create unique structures for nature to reclaim.

Players can dive into a relaxing sandbox mode with no goals, where they are simply left to delight in their own creativity and create beautiful scenes, or take on a “campaign” of six chapters, where the task is to strike a balance between nature and the manufactured by covering each scene with salvaged objects and lush vegetation.

“We will modify the core game loop in response to player feedback, this might be an extensive rework, or a tuning modification. We will fix bugs and polish the UI. As we work on those things, we also continue work on the remaining chapters that we did not include in the EA launch, and will release that along with the updates.

Anything outside of that scope is uncertain, and will largely depend on the Early Access game's success and the amount and type of feedback we receive. Some things that we have considered are: mod support, easy sharing of dioramas, a more technical level editor, additional plant growing mechanics. Again, none of that is on the roadmap yet, and we really want to find out if (& how) players enjoy the core concept first.”

This is a chill game where the player is allowed to delight in their own creativity. The player's task is to completely cover the scene in plants. As you overgrow the objects, a meter fills to show your progress. You are given objects to expand the scene. These objects contribute energy to the growing of plants, but you will also have to cover them in foliage to complete the stage, striking a balance between nature and the manufactured.

With generative soundscapes by Amos Roddy, composer of the Kingdom Series.

Cloud Gardens is coming to PC (Steam Early Access) on September 9, 2020.


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