At its heart, SOLAS is a beam deflection game. Rotate and reposition mirrors to connect light sources and unlock adjacent puzzles. Every pulse is moving to the beat at all times, and each puzzle is connected to the next. Explore this strange interconnected space, learn its rules, and discover the surprises that dwell within.
Rather than ordinary light beams, however, these pulses can and will collide with each other. Create new colours, deflect them in new directions, and pay attention to their timing to unlock the path to new puzzles.
Along the way you'll encounter a wide array of components which interact in unique and surprising ways. You might even discover you can pass pulses and components between puzzles.
Prisms, glitches, new types of mirrors, and more lurk in the depths. For example, the filters which remove colours from pulses that pass over them.
Tom Methven, the solo developer behind Amicable Animal said, "This game is so much bigger, brighter, and more bonkers than I could ever have imagined when I started working on it. I can’t wait to see players exploring and fixing this strange space, one I’ve been lost in for so long."
Key Features:
- Over 150 interlocking puzzle screens
- A beautiful synth-inspired visual style with a story where music powers everything
- Designed from the ground up to be colourblind friendly
- A seamless world to navigate - changes in one room will affect those that follow
- An original synth/chillwave soundtrack
- Hidden areas to discover, and secrets to decypher
- No text or dialogue: the visuals and music speak for themselves
Solar 128 is coming to Nintendo Switch (eShop) and PC (Steam) on January 25, 2021at 14.99 USD/14.99 EURO/13.49 GBP.
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