The Medium renders two fully-fledged and visually distinct worlds simultaneously with no loading screens. Having access to both worlds gives a unique perspective to the tension-fueled, psychological horror game as the dual-reality gameplay with this visual fidelity only being possible on next-gen hardware.
Players will find themselves in the body of Marianne, a medium hounded by visions, living and interacting across two worlds: the real, and the spirit world. Nothing is what it seems, everything has another side. As a medium with access to both worlds, you have a wider perspective and can see more clearly that there’s no one simple truth to what others perceive.
Akira Yamaoka, of Silent Hill fame and Bloober Team’s Arkadiusz Reikowski are working together on the game’s original ‘dual’ score, creating truly unique atmospheres across both worlds.
Bloober Team today debuted the second installment in its premonition video series, which shines a light on how upcoming psychological horror title The Medium plays.
The latest quickfire video entitled What Does A Medium Do? explains what it means to be a medium like Marianne - the game’s protagonist - and showcases some of the unique psychic abilities she is able to use to navigate the spirit world and unravel its mysteries.
Bloober Team also released an updated PC System Requirements via a new infographic.
Preorders are now open for Xbox Series consoles and PC platforms via Steam, Epic Games Store and the Microsoft Store at the price of $49.99/€49.99/£41.74 with a 10% off discount before launch. Players who preorder via Steam will receive The Medium Original Soundtrack (by Akira Yamaoka and Arkadiusz Reikowski) and The Art of The Medium (digital artbook).
The Medium will launch for Xbox Series X|S and PC (Steam, Epic Games Store, and Microsoft Store) on January 28, 2021.
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