Set in a persistent open world, it is driven by a captivating sci-fi story that picks up shortly after the events of its predecessor, but instead of the previous roguelike game mechanics, the focus in EverSpace 2 will be on open world gameplay combined with classic RPG elements and extended storytelling.
Thanks to the expanded perks and a brand new class-based player ship system with dozens of models, players can also fully customize their spaceship to their individual playing style with weapons, plating, and equipment, similar to classic RPG character development. Despite all the innovations, EverSpace 2 remains true to its space shooter core and presents fast-paced space action in the well-known EverSpace style.
The story of EverSpace 2 continues from its successful predecessor. As one of the surviving clone pilots, the player is faced with the remnants of his past: the cloning program has been canceled, the colonial authorities have placed a bounty on him, and now that dying means the ultimate death the search for the meaning of life suddenly takes on a whole new importance. Fate, however, has big plans and soon the player discovers what it means to evolve from a former military clone to a truly real person. EverSpace 2 not only creates a powerful gaming experience, but also one that is visually impressive in the beautiful infinity of space where breathtaking cinematic scenery invites - encourages - exploration.
EverSpace 2 will arrive in Steam Early Access and the GOG Games in Development program on January 18, 2021 at €37.99 / $39.99 / £31.99.
The game will launch in English with professional voice acting for the first 12+ hours of the story campaign and several side missions which take place in the first two star systems of the final game.
The initial version will be good for at least 25 hours of gameplay, while introducing pilots to EverSpace 2’s core gameplay mechanics of space combat, exploration, mining, puzzle solving, traveling, trading, itemization, crafting, ship customization, player and companion perks as well as five different player ship subclasses.
“After multiple rounds of community testing by some 2,000 players, and great feedback from various gaming outlets and content creators on the closed Beta, EverSpace 2 is ready for Early Access. We can’t wait to receive feedback on the initial release version from space game enthusiasts on Steam and GOG,” says Michael Schade, CEO & co-founder of ROCKFISH Games. “Of course, the game is far from being finished. On top of the two star systems EverSpace 2 pilots will be able to explore in Early Access at launch, we plan to have four to six more as well as several additional player ship subclasses beyond the Interceptor, Sentinel, Striker, Gunship, and Scout at launch, to be gradually added on a quarterly basis. In the final game, players will also be able to enjoy twice as much story content plus lots of worthwhile endgame activities. We look forward to working closely with our community over the course of the next 12 to 18 months to make an outstanding narrative-driven open-world space looter shooter.”
Also, due to high demand from hardcore space simulation fans, the Early Access version of EverSpace 2 will offer fully configurable HOTAS support and presets for popular Logitech and Thrustmaster joysticks hardware setups.
The full version for PC, including Mac and native Linux support, will be released at a reasonably increased price in the first half of 2022 and come with UI and text language support for German, French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, simplified Chinese, Japanese, and Korean.
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