Set in an alternate 1950’s universe on board the ISS Alithea, a passenger cruise-liner on its maiden 20 year journey across the solar system, First Class Trouble is a multiplayer social deduction game where six players must work together to shut down C.A.I.N., the rogue A.I. onboard the luxury space cruise-liner that is trying to kill them. They wiped out most of the passengers by simply turning the air off, but a lucky few with Oxygen Rebreathers survived.
Two of the six players are chosen at random to secretly play as Personoids, killer humanoids sent by C.A.I.N. to infiltrate and ultimately betray the other players, known as Residents.
The band of surviving players must now work together to try and reset the AI to revert it to a non-homicidal state, but it’s not going to be easy. The ship is full of robot servants that are more focused on serving pain than beverages and some of the survivors are robots in disguise. Cooperation is key to success, but trust will be in short supply as players attempt to figure out who the robots in their ranks are.
Collaboration underpins the nature of First Class Trouble’s gameplay which utilizes built-in proximity-based voice chat to elevate the social dynamics of actual conversations. As friends split off from the group to scheme and plot, you won’t hear a victim’s cry for help if they’re too far from you. Residents will need to use teamwork to accomplish different co-operative tasks to navigate the different maps while the Personoids lie, disrupt, and deceive their way through the ship to kill off the Residents. Players can find themselves offed in a number of unique ways including being dumped out of airlocks, drowned in spa pools, electrocuting each other, pushed into a burning fire or freezing to death from being locked in freezers.
Unique to First Class Trouble, is that the game will utilize proximity based voice chat to elevate the social dynamics of actual conversations, which players can experience in a video game.
With First Class Trouble making its PS4 and PS5 debut on November 2, 2021 (also part of PlayStation Plus), let’s talk about the cool new features exclusive to this version!
Thanks to the PS5 controller’s haptic feedback, you’ll be able to feel and experience the chaos in the palm of your hands. Squeeze the trigger to spray a fire extinguisher, and the controller rumbles and emits audio that corresponds with it.
Or how about the water pistol? Feel the resistance as you pull the trigger, which stops once you squeeze past the trigger point.
Throwing bottles in First Class Trouble is a real crowd pleaser! When bottles smash near you, the controller will emit audio and corresponding haptics. What’s really cool is that the intensity will fall off based on distance from the point of impact!
Environmental hazards, like blazing fires and electrical malfunction, have a similar effect. Get too close to a live wire and you’ll feel the shocking results!
In-game proximity chat will enhance your interactions and experiences as you hear muffled screams, shouts for help, or bogus attempts at accusing someone else of a vile act. It’s a core element to First Class Trouble where social deductions and deceptions will help you strategize and conspire with other players. Additionally, First Class Trouble supports Fast Boot, so after your first game, you can skip right to the main menu every time you play afterwards.
To coincide with its launch on PlayStation 4 and PlayStation 5, First Class Trouble will include all the updates from the existing PC version, including the Botanical Garden and Personoid Quarters updates, as well as additional content in the form of cosmetic DLC, allowing players to customize their characters with a vast array of outfits and functional items.
Currently available on Steam Early Access, First Class Trouble is coming to PC (Steam), PS4 and PS5 on November 2, 2021, with Xbox and Switch to follow at a later time.
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